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BUGATTI VERA kettle 14 VERACR
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2011 + fbx |
| Renderizado: | |
| Tamaño: | 7 MB |
| Polígonos: | 19K |
| Colores: | |
| Longitud: | 18 cm |
| Ancho: | 22 cm |
| Altura: | 32 cm |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 25 agosto 2017
Electric kettle Bugatti Vera 14-VERACR
When using the *FBX file, overlay the MeshSmoth with 2-3 iterations on the necessary parts of the model.
important!
When using a *FBX file, the plexiglass material around the VrayBlendMateriaL buttons is not exported without loss of mask and secondary material. In the second material, put VraylLightMaterial with color and intensity to taste. Use Faloff as a mask - this is necessary to highlight the buttons.
When using the *FBX file, overlay the MeshSmoth with 2-3 iterations on the necessary parts of the model.
important!
When using a *FBX file, the plexiglass material around the VrayBlendMateriaL buttons is not exported without loss of mask and secondary material. In the second material, put VraylLightMaterial with color and intensity to taste. Use Faloff as a mask - this is necessary to highlight the buttons.
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BUGATTI VERA kettle 14 VERACR
PRO
7 $
Royalty free
22
| Plataforma: | 3dsMax 2011 + fbx |
| Renderizado: | |
| Tamaño: | 7 MB |
| Polígonos: | 19K |
| Colores: | |
| Longitud: | 18 cm |
| Ancho: | 22 cm |
| Altura: | 32 cm |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 25 agosto 2017
Electric kettle Bugatti Vera 14-VERACR
When using the *FBX file, overlay the MeshSmoth with 2-3 iterations on the necessary parts of the model.
important!
When using a *FBX file, the plexiglass material around the VrayBlendMateriaL buttons is not exported without loss of mask and secondary material. In the second material, put VraylLightMaterial with color and intensity to taste. Use Faloff as a mask - this is necessary to highlight the buttons.
When using the *FBX file, overlay the MeshSmoth with 2-3 iterations on the necessary parts of the model.
important!
When using a *FBX file, the plexiglass material around the VrayBlendMateriaL buttons is not exported without loss of mask and secondary material. In the second material, put VraylLightMaterial with color and intensity to taste. Use Faloff as a mask - this is necessary to highlight the buttons.
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