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Carpet Muhara by Scott Group
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2016 + fbx |
| Renderizado: | |
| Tamaño: | 24 MBNEW |
| Polígonos: | 44K |
| Colores: | |
| Longitud: | 365 cm |
| Ancho: | 274 cm |
| Altura: | 2 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 20 noviembre 2024
Carpet Muhara by Scott Group
For high-quality visualization, a procedural Noise map is used.
The carpet relief is made with the Displacement map + Nornals + procedural Noise map for Bump. You can also use only Nornals + raster Bump map (added to the archive).
In the archive:
- 3ds max (Corona, V-Ray)
- FBX (Corona, V-Ray)
- 4K Textures (Diffuse, Roughness, Specular, Displacement, Normals, Bump)
Link to the carpet:
https://trade.scottgroupstudio.com/products/architecture-and-design/803489?back=eyJUYWdzIjpbMF19
For high-quality visualization, a procedural Noise map is used.
The carpet relief is made with the Displacement map + Nornals + procedural Noise map for Bump. You can also use only Nornals + raster Bump map (added to the archive).
In the archive:
- 3ds max (Corona, V-Ray)
- FBX (Corona, V-Ray)
- 4K Textures (Diffuse, Roughness, Specular, Displacement, Normals, Bump)
Link to the carpet:
https://trade.scottgroupstudio.com/products/architecture-and-design/803489?back=eyJUYWdzIjpbMF19
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Carpet Muhara by Scott Group
PRO
7 $
Royalty free
16
| Plataforma: | 3dsMax 2016 + fbx |
| Renderizado: | |
| Tamaño: | 24 MBNEW |
| Polígonos: | 44K |
| Colores: | |
| Longitud: | 365 cm |
| Ancho: | 274 cm |
| Altura: | 2 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 20 noviembre 2024
Carpet Muhara by Scott Group
For high-quality visualization, a procedural Noise map is used.
The carpet relief is made with the Displacement map + Nornals + procedural Noise map for Bump. You can also use only Nornals + raster Bump map (added to the archive).
In the archive:
- 3ds max (Corona, V-Ray)
- FBX (Corona, V-Ray)
- 4K Textures (Diffuse, Roughness, Specular, Displacement, Normals, Bump)
Link to the carpet:
https://trade.scottgroupstudio.com/products/architecture-and-design/803489?back=eyJUYWdzIjpbMF19
For high-quality visualization, a procedural Noise map is used.
The carpet relief is made with the Displacement map + Nornals + procedural Noise map for Bump. You can also use only Nornals + raster Bump map (added to the archive).
In the archive:
- 3ds max (Corona, V-Ray)
- FBX (Corona, V-Ray)
- 4K Textures (Diffuse, Roughness, Specular, Displacement, Normals, Bump)
Link to the carpet:
https://trade.scottgroupstudio.com/products/architecture-and-design/803489?back=eyJUYWdzIjpbMF19
¿Estás seguro de que deseas eliminar permanentemente el modelo?