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Ceiling lamp Aployt Evon
PRO
7 $
Royalty free
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 9 agosto 2025
Name: Ceiling lamp Aployt Evon
Version: 2013
Preview: No
Units: Centimeters
Polys: 7,682
Verts: 8 160
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://lu.ru/sortament/svetilniki/potolochnye/kruglye/potolochnyj_svetil_nik_svetodiodnyj_evon_apl_0114_29_24/ 
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Ceiling lamp Aployt Evon

PRO
7 $
Royalty free
29
29
29
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 9 agosto 2025
Name: Ceiling lamp Aployt Evon
Version: 2013
Preview: No
Units: Centimeters
Polys: 7,682
Verts: 8 160
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://lu.ru/sortament/svetilniki/potolochnye/kruglye/potolochnyj_svetil_nik_svetodiodnyj_evon_apl_0114_29_24/