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Cork Family Tables by Vitra
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + obj |
| Renderizado: | |
| Tamaño: | 57 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Wood |
| Forma: |
Publicado el 2 marzo 2025
Set of tables from Vitra:
https://www.vitra.com/en-un/product/details/cork-family-model-a
This material/texture is allowed to be used in projects only.
Texture resolution: 4K
Format: 3Ds Max 2015 + obj
Units of measurement: Millimeters
Material: Corona legacy mtl (Corona Render 10)
* When using UVW map, you need to set "Use Real-World Scale" in the settings. To change the texture scale, you need to use the UVW Xform modifier and set "Apply to Entire Object"
https://www.vitra.com/en-un/product/details/cork-family-model-a
This material/texture is allowed to be used in projects only.
Texture resolution: 4K
Format: 3Ds Max 2015 + obj
Units of measurement: Millimeters
Material: Corona legacy mtl (Corona Render 10)
* When using UVW map, you need to set "Use Real-World Scale" in the settings. To change the texture scale, you need to use the UVW Xform modifier and set "Apply to Entire Object"
0 comentarios
Cork Family Tables by Vitra
PRO
7 $
Royalty free
23
| Plataforma: | 3dsMax 2015 + obj |
| Renderizado: | |
| Tamaño: | 57 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Wood |
| Forma: |
Publicado el 2 marzo 2025
Set of tables from Vitra:
https://www.vitra.com/en-un/product/details/cork-family-model-a
This material/texture is allowed to be used in projects only.
Texture resolution: 4K
Format: 3Ds Max 2015 + obj
Units of measurement: Millimeters
Material: Corona legacy mtl (Corona Render 10)
* When using UVW map, you need to set "Use Real-World Scale" in the settings. To change the texture scale, you need to use the UVW Xform modifier and set "Apply to Entire Object"
https://www.vitra.com/en-un/product/details/cork-family-model-a
This material/texture is allowed to be used in projects only.
Texture resolution: 4K
Format: 3Ds Max 2015 + obj
Units of measurement: Millimeters
Material: Corona legacy mtl (Corona Render 10)
* When using UVW map, you need to set "Use Real-World Scale" in the settings. To change the texture scale, you need to use the UVW Xform modifier and set "Apply to Entire Object"
¿Estás seguro de que deseas eliminar permanentemente el modelo?