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David Shaw X Nightworks Duet Halo Wall Light
PRO
7 $
Royalty free
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
21 MBNEW
Polígonos:1K
Colores:
Longitud:11 cm
Ancho:30 cm
Altura:46 cm
Estilo:Classic
Materiales: Metal
Forma:
Publicado el 3 febrero 2024
Sconce (wall, metal, brass lamp) - David Shaw X Nightworks Duet Halo Wall Light

link - https://www.nightworksstudio.com/products/david-shaw-x-nightworks-duet-halo-wall-light 

Models of this series - https://3dsky.org/collection/shared/5237828 

Sizes:
Width - 300 mm
Depth - 110 mm
Height - 460 mm

There are 3 lamps in the scene with different materials.

The number of polygons is 1092
The number of vertices is 1140

The model is made for smoothing (there are 2 iterations on the Turbosmooth render).
The modifier stack is not collapsed.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and separately stored libraries of materials for each render engine.

The archive contains FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!
0 comentarios

David Shaw X Nightworks Duet Halo Wall Light

PRO
7 $
Royalty free
147
147
147
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
21 MBNEW
Polígonos:1K
Colores:
Longitud:11 cm
Ancho:30 cm
Altura:46 cm
Estilo:Classic
Materiales: Metal
Forma:
Publicado el 3 febrero 2024
Sconce (wall, metal, brass lamp) - David Shaw X Nightworks Duet Halo Wall Light

link - https://www.nightworksstudio.com/products/david-shaw-x-nightworks-duet-halo-wall-light 

Models of this series - https://3dsky.org/collection/shared/5237828 

Sizes:
Width - 300 mm
Depth - 110 mm
Height - 460 mm

There are 3 lamps in the scene with different materials.

The number of polygons is 1092
The number of vertices is 1140

The model is made for smoothing (there are 2 iterations on the Turbosmooth render).
The modifier stack is not collapsed.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and separately stored libraries of materials for each render engine.

The archive contains FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!