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David Shaw X Nightworks Duet - Large Pendant Light
PRO
7 $
Royalty free
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
19 MBNEW
Polígonos:5.2K
Colores:
Longitud:120 cm
Ancho:27.5 cm
Altura:108 cm
Estilo:Modern
Materiales: Metal, Wood
Forma:
Publicado el 31 enero 2024
Pendant lamp (chandelier, brass, metal) - David Shaw X Nightworks Duet - Large Pendant Light

Link - https://www.nightworksstudio.com/products/david-shaw-x-nightworks-duet-large-pendant-light 

Models of this series - https://3dsky.org/collection/shared/5237828 

Sizes:
Width - 275 mm
Length - 1200 mm
Height - 1080 mm

There are 3 lamps in the scene with different materials.

The number of polygons is 5220
The number of vertices is 5314

The model is made for smoothing (there are 2 iterations on the Turbosmooth render).
The modifier stack is not collapsed.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and separately stored libraries of materials for each render engine.

The archive contains FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!
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David Shaw X Nightworks Duet - Large Pendant Light

PRO
7 $
Royalty free
56
56
56
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
19 MBNEW
Polígonos:5.2K
Colores:
Longitud:120 cm
Ancho:27.5 cm
Altura:108 cm
Estilo:Modern
Materiales: Metal, Wood
Forma:
Publicado el 31 enero 2024
Pendant lamp (chandelier, brass, metal) - David Shaw X Nightworks Duet - Large Pendant Light

Link - https://www.nightworksstudio.com/products/david-shaw-x-nightworks-duet-large-pendant-light 

Models of this series - https://3dsky.org/collection/shared/5237828 

Sizes:
Width - 275 mm
Length - 1200 mm
Height - 1080 mm

There are 3 lamps in the scene with different materials.

The number of polygons is 5220
The number of vertices is 5314

The model is made for smoothing (there are 2 iterations on the Turbosmooth render).
The modifier stack is not collapsed.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and separately stored libraries of materials for each render engine.

The archive contains FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!