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Bathroom decor. Set of robes.
PRO
7 $
Royalty free
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
62 MBNEW
Colores:
Estilo:Modern
Materiales: Fabric
Forma:
Publicado el 14 octubre 2025
Bathroom decor. Set of robes.
The color of the model can be set in the Color Map.
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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Bathroom decor. Set of robes.

PRO
7 $
Royalty free
16
16
16
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
62 MBNEW
Colores:
Estilo:Modern
Materiales: Fabric
Forma:
Publicado el 14 octubre 2025
Bathroom decor. Set of robes.
The color of the model can be set in the Color Map.
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW