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Faro Le Vita Long Pendant Lamp
PRO
7 $
Royalty free
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
1 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 7 mayo 2026
Name: Faro Le Vita Long Pendant Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ сm, ↗ сm, ↑ сm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.

All objects in the scene are assigned a single Multi/Sub-Object material.

https: https://farobarcelona.ru/catalog/svetilniki_podvesnye/podvesnoy_svetilnik_faro_le_vita_black_29696/ 
0 comentarios

Faro Le Vita Long Pendant Lamp

PRO
7 $
Royalty free
9
9
9
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
1 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 7 mayo 2026
Name: Faro Le Vita Long Pendant Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ сm, ↗ сm, ↑ сm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.

All objects in the scene are assigned a single Multi/Sub-Object material.

https: https://farobarcelona.ru/catalog/svetilniki_podvesnye/podvesnoy_svetilnik_faro_le_vita_black_29696/