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Radial paving slabs + generator
PRO
7 $
Royalty free
Plataforma:3dsMax 2021 + fbx
Renderizado:
Corona
Tamaño:
149 MBNEW
Polígonos:6
Colores:
Estilo:Modern
Materiales: Stone, Concrete
Forma:
Publicado el 30 octubre 2025
Paving Slab Material Generator (Corona PhysicalMtl + Corona LegacyMtl + .sbsar)

!IMPORTANT - the generator works correctly with the Output Size setting from 4k.

To use the generator, you need to download and install Substance Player from the official website.

Generator capabilities:
- Paving_offset – offset of tiles around the axis
- Paving_amount – adjusts the number of rows from 20 to 30
- Paving_color_random – adding randomness to the shade of tiles within a color
- Noise_level – controls the tile warping
- Sand_hue/saturation/luminosity – controls the hue of the sand
- Color_base – the main color of the tiles
- Color_1-5 – colors of tiles of the corresponding masks Mask_1-5

Documentation
https://disk.yandex.ru/d/QZts8KjfKeZAfg 

Video example
https://disk.yandex.ru/i/pFKUWpaDboR0qQ 

In the archive:
baseColor (3 options)
height
normal
ambient occlusion
roughness
Max file (2024 + 2021)
OBJ file
MTL file
SBSAR file
ReadMe file with links to documentation

Load Roughness in gamma 1.0

For Corona render, it is recommended to install version no lower than 1.5, since the roughness of materials is configured with PBR in mind.
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Radial paving slabs + generator

PRO
7 $
Royalty free
25
25
25
Plataforma:3dsMax 2021 + fbx
Renderizado:
Corona
Tamaño:
149 MBNEW
Polígonos:6
Colores:
Estilo:Modern
Materiales: Stone, Concrete
Forma:
Publicado el 30 octubre 2025
Paving Slab Material Generator (Corona PhysicalMtl + Corona LegacyMtl + .sbsar)

!IMPORTANT - the generator works correctly with the Output Size setting from 4k.

To use the generator, you need to download and install Substance Player from the official website.

Generator capabilities:
- Paving_offset – offset of tiles around the axis
- Paving_amount – adjusts the number of rows from 20 to 30
- Paving_color_random – adding randomness to the shade of tiles within a color
- Noise_level – controls the tile warping
- Sand_hue/saturation/luminosity – controls the hue of the sand
- Color_base – the main color of the tiles
- Color_1-5 – colors of tiles of the corresponding masks Mask_1-5

Documentation
https://disk.yandex.ru/d/QZts8KjfKeZAfg 

Video example
https://disk.yandex.ru/i/pFKUWpaDboR0qQ 

In the archive:
baseColor (3 options)
height
normal
ambient occlusion
roughness
Max file (2024 + 2021)
OBJ file
MTL file
SBSAR file
ReadMe file with links to documentation

Load Roughness in gamma 1.0

For Corona render, it is recommended to install version no lower than 1.5, since the roughness of materials is configured with PBR in mind.