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Flexible bituminous shingles Type 2
PRO
7 $
Royalty free
Plataforma:3dsMax 2017 + obj
Renderizado:
V-Ray
Corona
Tamaño:
161 MBNEW
Colores:
Longitud:300 cm
Ancho:300 cm
Altura:300 cm
Estilo:Modern
Materiales: Plastic
Forma:
Publicado el 10 octubre 2024
Seamless flexible bitumen shingles materials for roofing and walls in six colours.
Other forms of soft tiles:
https://3dsky.org/collection/shared/5315550 

In .max scenes there is no roof geometry, only planes with materials applied to them. You buy a set of textures and configured materials.

The texture set with a resolution of 4000x4000 (8000x8000 for the Displace map) pixels contains the following maps:
- Diffuse 6 colors (tiles of dark gray, brown, dark brown, red, blue and green colors);
- Reflect(Gloss);
- Normal;
- Displace.
Actual size 300 x 300 cm.
Also in the archive are Corona and V-Ray material libraries, .OBJ and .mtl files.

The textures are seamless, the tiling is not noticeable even on large areas. Displacement can be turned off if desired, and it will be barely noticeable at any distance.
All textures, maps and materials have logical names in English.

If you have any difficulties, write me a private message, I will be glad to help you!
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Flexible bituminous shingles Type 2

PRO
7 $
Royalty free
31
31
31
Plataforma:3dsMax 2017 + obj
Renderizado:
V-Ray
Corona
Tamaño:
161 MBNEW
Colores:
Longitud:300 cm
Ancho:300 cm
Altura:300 cm
Estilo:Modern
Materiales: Plastic
Forma:
Publicado el 10 octubre 2024
Seamless flexible bitumen shingles materials for roofing and walls in six colours.
Other forms of soft tiles:
https://3dsky.org/collection/shared/5315550 

In .max scenes there is no roof geometry, only planes with materials applied to them. You buy a set of textures and configured materials.

The texture set with a resolution of 4000x4000 (8000x8000 for the Displace map) pixels contains the following maps:
- Diffuse 6 colors (tiles of dark gray, brown, dark brown, red, blue and green colors);
- Reflect(Gloss);
- Normal;
- Displace.
Actual size 300 x 300 cm.
Also in the archive are Corona and V-Ray material libraries, .OBJ and .mtl files.

The textures are seamless, the tiling is not noticeable even on large areas. Displacement can be turned off if desired, and it will be barely noticeable at any distance.
All textures, maps and materials have logical names in English.

If you have any difficulties, write me a private message, I will be glad to help you!