








0 Recomendar
Industrial clock
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 121 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Metal |
| Forma: |
Publicado el 20 abril 2020
industrial Clock with a tree frame ready for closeup renders.
all 4k maps such as (base color, AO, normal map, bump, roughness, metalic) are in maps folder.
Preview Folder = yes
Unwrap = yes
The Archive Contains:
-Preview Renders
-Texures Folder
-File 2015 Version Of 3dsmax
-Obj + Fbx Files
-x0, y0, z0
Polygons: 344.487
Vertices: 357.487
For Any questions Contact Me:
*Amin.Rahnama.far@gmail.com*
Hope You Like It.
all 4k maps such as (base color, AO, normal map, bump, roughness, metalic) are in maps folder.
Preview Folder = yes
Unwrap = yes
The Archive Contains:
-Preview Renders
-Texures Folder
-File 2015 Version Of 3dsmax
-Obj + Fbx Files
-x0, y0, z0
Polygons: 344.487
Vertices: 357.487
For Any questions Contact Me:
*Amin.Rahnama.far@gmail.com*
Hope You Like It.
0 comentarios
Industrial clock
PRO
7 $
Royalty free
8
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 121 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Metal |
| Forma: |
Publicado el 20 abril 2020
industrial Clock with a tree frame ready for closeup renders.
all 4k maps such as (base color, AO, normal map, bump, roughness, metalic) are in maps folder.
Preview Folder = yes
Unwrap = yes
The Archive Contains:
-Preview Renders
-Texures Folder
-File 2015 Version Of 3dsmax
-Obj + Fbx Files
-x0, y0, z0
Polygons: 344.487
Vertices: 357.487
For Any questions Contact Me:
*Amin.Rahnama.far@gmail.com*
Hope You Like It.
all 4k maps such as (base color, AO, normal map, bump, roughness, metalic) are in maps folder.
Preview Folder = yes
Unwrap = yes
The Archive Contains:
-Preview Renders
-Texures Folder
-File 2015 Version Of 3dsmax
-Obj + Fbx Files
-x0, y0, z0
Polygons: 344.487
Vertices: 357.487
For Any questions Contact Me:
*Amin.Rahnama.far@gmail.com*
Hope You Like It.
¿Estás seguro de que deseas eliminar permanentemente el modelo?