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iPhone 16
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 19 MBNEW |
| Polígonos: | 17K |
| Colores: | |
| Longitud: | 0.78 cm |
| Ancho: | 7.16 cm |
| Altura: | 14.76 cm |
| Estilo: | Modern |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 18 septiembre 2024
Apple iPhone 16
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
0 comentarios
iPhone 16
PRO
7 $
Royalty free
1
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 19 MBNEW |
| Polígonos: | 17K |
| Colores: | |
| Longitud: | 0.78 cm |
| Ancho: | 7.16 cm |
| Altura: | 14.76 cm |
| Estilo: | Modern |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 18 septiembre 2024
Apple iPhone 16
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
¿Estás seguro de que deseas eliminar permanentemente el modelo?