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Masonry 06. Solid
PRO
7 $
Royalty free
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
43 MBNEW
Polígonos:39K
Colores:
Longitud:600 cm
Ancho:300 cm
Altura:18 cm
Estilo:Ethnic
Materiales: Stone
Forma:
Publicado el 20 abril 2025
A wall of colored round cobblestones. It is made in the form of a seamless geometry.
The actual size is ~6x3 meters. Realistic detailed photo scan for your scenes!

Highly detailed PBR material with seamless textures up to 8192x4096px resolution:
JPEG Diffuse
Normals
Roughness
Height and AO (not connected)

File.max contains customized Vray (Corona) material and a seamless square.
faces: 39200

Material without geometry: https://3dsky.org/3dmodels/show/kamennaia_stena_material 

*System units of measurement: centimeters, keep this in mind when importing into a meter-long scene.
*To keep the correct size when importing from FBX for versions MAX 2016 and below, import FBX via the File/Import menu. Input Gamma=1.0 for all textures except diffuseColor.
*In the viewport, the object can be displayed in one color, the normals are completed from the texture at the visualization stage.
*Vray 6, Corona 7 and later
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Masonry 06. Solid

PRO
7 $
Royalty free
16
16
16
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
43 MBNEW
Polígonos:39K
Colores:
Longitud:600 cm
Ancho:300 cm
Altura:18 cm
Estilo:Ethnic
Materiales: Stone
Forma:
Publicado el 20 abril 2025
A wall of colored round cobblestones. It is made in the form of a seamless geometry.
The actual size is ~6x3 meters. Realistic detailed photo scan for your scenes!

Highly detailed PBR material with seamless textures up to 8192x4096px resolution:
JPEG Diffuse
Normals
Roughness
Height and AO (not connected)

File.max contains customized Vray (Corona) material and a seamless square.
faces: 39200

Material without geometry: https://3dsky.org/3dmodels/show/kamennaia_stena_material 

*System units of measurement: centimeters, keep this in mind when importing into a meter-long scene.
*To keep the correct size when importing from FBX for versions MAX 2016 and below, import FBX via the File/Import menu. Input Gamma=1.0 for all textures except diffuseColor.
*In the viewport, the object can be displayed in one color, the normals are completed from the texture at the visualization stage.
*Vray 6, Corona 7 and later