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Delievery man on an electric scooter
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + obj |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Polígonos: | 168K |
| Colores: | |
| Longitud: | 115 cm |
| Ancho: | 47 cm |
| Altura: | 190 cm |
| Estilo: | Modern |
| Materiales: | Fabric, Organics |
| Forma: |
Publicado el 4 noviembre 2022
Food delivery man on an electric scooter in two poses.
The model uses 4 materials: for the courier himself, for the helmet, for the scooter and for the bag. There are 3 textures for each material: Color, Normal (Direct X) and Glossiness (white color for Reflect), 4K, JPG. Therefore, importing OBJ into another application and reassembling the materials will be quite simple with some experience. Normal and Glossiness maps are used in gamma 1.0.
The number of polygons is indicated for both models together.
The model uses 4 materials: for the courier himself, for the helmet, for the scooter and for the bag. There are 3 textures for each material: Color, Normal (Direct X) and Glossiness (white color for Reflect), 4K, JPG. Therefore, importing OBJ into another application and reassembling the materials will be quite simple with some experience. Normal and Glossiness maps are used in gamma 1.0.
The number of polygons is indicated for both models together.
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Delievery man on an electric scooter
PRO
7 $
Royalty free
191
| Plataforma: | 3dsMax 2015 + obj |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Polígonos: | 168K |
| Colores: | |
| Longitud: | 115 cm |
| Ancho: | 47 cm |
| Altura: | 190 cm |
| Estilo: | Modern |
| Materiales: | Fabric, Organics |
| Forma: |
Publicado el 4 noviembre 2022
Food delivery man on an electric scooter in two poses.
The model uses 4 materials: for the courier himself, for the helmet, for the scooter and for the bag. There are 3 textures for each material: Color, Normal (Direct X) and Glossiness (white color for Reflect), 4K, JPG. Therefore, importing OBJ into another application and reassembling the materials will be quite simple with some experience. Normal and Glossiness maps are used in gamma 1.0.
The number of polygons is indicated for both models together.
The model uses 4 materials: for the courier himself, for the helmet, for the scooter and for the bag. There are 3 textures for each material: Color, Normal (Direct X) and Glossiness (white color for Reflect), 4K, JPG. Therefore, importing OBJ into another application and reassembling the materials will be quite simple with some experience. Normal and Glossiness maps are used in gamma 1.0.
The number of polygons is indicated for both models together.
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