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Mona sofa, Divan.ru
PRO
7 $
Royalty free
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
183 MBNEW
Colores:
Estilo:Modern
Materiales: Fabric, Leather
Forma:
Publicado el 9 abril 2026
Mona sofa, Divan.ru
https://www.divan.ru/product/kushetka-mona-velvet-grey 
The color of the model can be changed in the Color Map.
The manufacturer's catalog offers the option to choose your own finish.
The model is made under Turbosmooth, the modifier is enabled (viewport display - 0 iterations, render - 1 iteration), in the OBJ file Turbosmooth is disabled.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray.
Version Corona 11.
In CoronaRender versions 6 and lower.
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) use.
Version Vray 5.
Vray materials were obtained using Vray-converter.
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward - whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW.
0 comentarios

Mona sofa, Divan.ru

PRO
7 $
Royalty free
52
52
52
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
183 MBNEW
Colores:
Estilo:Modern
Materiales: Fabric, Leather
Forma:
Publicado el 9 abril 2026
Mona sofa, Divan.ru
https://www.divan.ru/product/kushetka-mona-velvet-grey 
The color of the model can be changed in the Color Map.
The manufacturer's catalog offers the option to choose your own finish.
The model is made under Turbosmooth, the modifier is enabled (viewport display - 0 iterations, render - 1 iteration), in the OBJ file Turbosmooth is disabled.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray.
Version Corona 11.
In CoronaRender versions 6 and lower.
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) use.
Version Vray 5.
Vray materials were obtained using Vray-converter.
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward - whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW.