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Luce Sferica S1 | Flos
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2018 + obj |
| Renderizado: | |
| Tamaño: | 5 MBNEW |
| Polígonos: | 111K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 7 diciembre 2025
https://flos.com/en/it/luce-sferica/M-luce-sferica.html
The preview was made in Corona renderer and converted to Vray format using "Vray converter".
By default, turbosmooth is configured:
Iterations: 0
Render Iters: 2
The model in OBJ format is saved without the smoothing modifier (turbosmooth).
The preview was made in Corona renderer and converted to Vray format using "Vray converter".
By default, turbosmooth is configured:
Iterations: 0
Render Iters: 2
The model in OBJ format is saved without the smoothing modifier (turbosmooth).
0 comentarios
Luce Sferica S1 | Flos
PRO
7 $
Royalty free
23
| Plataforma: | 3dsMax 2018 + obj |
| Renderizado: | |
| Tamaño: | 5 MBNEW |
| Polígonos: | 111K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 7 diciembre 2025
https://flos.com/en/it/luce-sferica/M-luce-sferica.html
The preview was made in Corona renderer and converted to Vray format using "Vray converter".
By default, turbosmooth is configured:
Iterations: 0
Render Iters: 2
The model in OBJ format is saved without the smoothing modifier (turbosmooth).
The preview was made in Corona renderer and converted to Vray format using "Vray converter".
By default, turbosmooth is configured:
Iterations: 0
Render Iters: 2
The model in OBJ format is saved without the smoothing modifier (turbosmooth).
¿Estás seguro de que deseas eliminar permanentemente el modelo?