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Road gravel material
PRO
7 $
Royalty free
| Plataforma: | Material |
| Renderizado: | |
| Tamaño: | 15 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Stone |
Publicado el 31 agosto 2018
MAX 2013
MAX 2016
The material of the stone covering is expensive. Tamped rubble of red stone.
The real size is ~ 1.5x1.5 meters.
Highly detailed seamless textures:
Diffuse, Specular, Normal: 2048 * 2048px
Displacement (EXR 32-bit): 2048 * 2048px
The .max file contains the Vray-configured material and the VrayDisplacementMod modifier, you can disable it for far frames and enable
the normal map in VrayNormalBump, this will speed up the render.
MAX 2016
The material of the stone covering is expensive. Tamped rubble of red stone.
The real size is ~ 1.5x1.5 meters.
Highly detailed seamless textures:
Diffuse, Specular, Normal: 2048 * 2048px
Displacement (EXR 32-bit): 2048 * 2048px
The .max file contains the Vray-configured material and the VrayDisplacementMod modifier, you can disable it for far frames and enable
the normal map in VrayNormalBump, this will speed up the render.
0 comentarios
Road gravel material
PRO
7 $
Royalty free
85
| Plataforma: | Material |
| Renderizado: | |
| Tamaño: | 15 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Stone |
Publicado el 31 agosto 2018
MAX 2013
MAX 2016
The material of the stone covering is expensive. Tamped rubble of red stone.
The real size is ~ 1.5x1.5 meters.
Highly detailed seamless textures:
Diffuse, Specular, Normal: 2048 * 2048px
Displacement (EXR 32-bit): 2048 * 2048px
The .max file contains the Vray-configured material and the VrayDisplacementMod modifier, you can disable it for far frames and enable
the normal map in VrayNormalBump, this will speed up the render.
MAX 2016
The material of the stone covering is expensive. Tamped rubble of red stone.
The real size is ~ 1.5x1.5 meters.
Highly detailed seamless textures:
Diffuse, Specular, Normal: 2048 * 2048px
Displacement (EXR 32-bit): 2048 * 2048px
The .max file contains the Vray-configured material and the VrayDisplacementMod modifier, you can disable it for far frames and enable
the normal map in VrayNormalBump, this will speed up the render.
¿Estás seguro de que deseas eliminar permanentemente el modelo?