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Wet Mud Material with Puddles 06
PRO
7 $
Royalty free
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
44 MBNEW
Polígonos:32
Colores:
Longitud:300 cm
Ancho:300 cm
Altura:14 cm
Estilo:Modern
Materiales: Liquid, Organics
Forma:
Publicado el 30 mayo 2025
video preview: https://youtu.be/pxJNi1SaLT4 
Seamless 8K wet clay dark mud material with multiple tire tracks. Half filled with muddy puddles.
Suitable for long and close shots.
Actual size ~3x3 meters. Created by scanning a real surface using photogrammetry.

Highly detailed PBR material with seamless textures, resolution 8192x8192px:
JPG Diffuse, Normals, Roughness, Displacement (PNG16), AO
The MAX file contains a configured Vray (Corona) material on a 12x12m wavy surface with a displacement height of ~14 centimeters.
faces: 32
*System units of measurement: centimeters, take this into account when importing into a meter scene.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu. Input Gamma=1.0 for all textures except DiffuseColor.
*Vray 6, Corona 7 and newer
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Wet Mud Material with Puddles 06

PRO
7 $
Royalty free
14
14
14
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
44 MBNEW
Polígonos:32
Colores:
Longitud:300 cm
Ancho:300 cm
Altura:14 cm
Estilo:Modern
Materiales: Liquid, Organics
Forma:
Publicado el 30 mayo 2025
video preview: https://youtu.be/pxJNi1SaLT4 
Seamless 8K wet clay dark mud material with multiple tire tracks. Half filled with muddy puddles.
Suitable for long and close shots.
Actual size ~3x3 meters. Created by scanning a real surface using photogrammetry.

Highly detailed PBR material with seamless textures, resolution 8192x8192px:
JPG Diffuse, Normals, Roughness, Displacement (PNG16), AO
The MAX file contains a configured Vray (Corona) material on a 12x12m wavy surface with a displacement height of ~14 centimeters.
faces: 32
*System units of measurement: centimeters, take this into account when importing into a meter scene.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu. Input Gamma=1.0 for all textures except DiffuseColor.
*Vray 6, Corona 7 and newer