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Material of wet radial paving 01
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + fbx |
| Renderizado: | |
| Tamaño: | 44 MBNEW |
| Polígonos: | 32 |
| Colores: | |
| Longitud: | 300 cm |
| Ancho: | 300 cm |
| Altura: | 2 cm |
| Estilo: | Classic |
| Materiales: | Stone |
| Forma: |
Publicado el 16 septiembre 2022
video preview: https://youtu.be/ApRs5dSjIgE
Square paving slabs made of stone after rain, laid in a radial way.
The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.
Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px
The .max file contains a customized Vray (Corona) PBR material with Displacement (2cm), you can turn it off for distant shots.
system units: centimeters
*Vray 4, Corona 7 and UP
*FBX does not save the parameters of the Output and Curves maps, a screenshot with the correct parameters is attached.
Square paving slabs made of stone after rain, laid in a radial way.
The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.
Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px
The .max file contains a customized Vray (Corona) PBR material with Displacement (2cm), you can turn it off for distant shots.
system units: centimeters
*Vray 4, Corona 7 and UP
*FBX does not save the parameters of the Output and Curves maps, a screenshot with the correct parameters is attached.
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Material of wet radial paving 01
PRO
7 $
Royalty free
135
| Plataforma: | 3dsMax 2013 + fbx |
| Renderizado: | |
| Tamaño: | 44 MBNEW |
| Polígonos: | 32 |
| Colores: | |
| Longitud: | 300 cm |
| Ancho: | 300 cm |
| Altura: | 2 cm |
| Estilo: | Classic |
| Materiales: | Stone |
| Forma: |
Publicado el 16 septiembre 2022
video preview: https://youtu.be/ApRs5dSjIgE
Square paving slabs made of stone after rain, laid in a radial way.
The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.
Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px
The .max file contains a customized Vray (Corona) PBR material with Displacement (2cm), you can turn it off for distant shots.
system units: centimeters
*Vray 4, Corona 7 and UP
*FBX does not save the parameters of the Output and Curves maps, a screenshot with the correct parameters is attached.
Square paving slabs made of stone after rain, laid in a radial way.
The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.
Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px
The .max file contains a customized Vray (Corona) PBR material with Displacement (2cm), you can turn it off for distant shots.
system units: centimeters
*Vray 4, Corona 7 and UP
*FBX does not save the parameters of the Output and Curves maps, a screenshot with the correct parameters is attached.
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