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Wet Mud Material 03
PRO
7 $
Royalty free
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
96 MBNEW
Polígonos:2K
Colores:
Longitud:400 cm
Ancho:400 cm
Altura:12 cm
Estilo:Ethnic
Materiales: Organics
Forma:
Publicado el 10 abril 2025
video preview: https://youtu.be/LeG5yVuz1rU 
Seamless 8K wet grey mud material with tyre marks.
Suitable for long and close shots.
Actual size ~4x4 meters. Created by scanning a real surface using photogrammetry.

Highly detailed PBR material with seamless textures, resolution 8192x8192px:
JPG Diffuse, Normals, Roughness, Displacement (EXR 32-bit and PNG for compatibility).
The .max file contains a configured Vray (Corona) material on a 12x12m wavy surface with a displacement height of ~12 centimeters.
faces: 2048
*System units of measurement: centimeters, take this into account when importing into a meter scene.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu. Input Gamma=1.0 for all textures except DiffuseColor.
*Vray 6, Corona 7 and newer
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Wet Mud Material 03

PRO
7 $
Royalty free
11
11
11
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
96 MBNEW
Polígonos:2K
Colores:
Longitud:400 cm
Ancho:400 cm
Altura:12 cm
Estilo:Ethnic
Materiales: Organics
Forma:
Publicado el 10 abril 2025
video preview: https://youtu.be/LeG5yVuz1rU 
Seamless 8K wet grey mud material with tyre marks.
Suitable for long and close shots.
Actual size ~4x4 meters. Created by scanning a real surface using photogrammetry.

Highly detailed PBR material with seamless textures, resolution 8192x8192px:
JPG Diffuse, Normals, Roughness, Displacement (EXR 32-bit and PNG for compatibility).
The .max file contains a configured Vray (Corona) material on a 12x12m wavy surface with a displacement height of ~12 centimeters.
faces: 2048
*System units of measurement: centimeters, take this into account when importing into a meter scene.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu. Input Gamma=1.0 for all textures except DiffuseColor.
*Vray 6, Corona 7 and newer