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MaterialMate — Material Utilities for 3ds Max
PRO
7 $
Royalty free
| Plataforma: | Script |
| Renderizado: | Standard |
| Tamaño: | 2 MB |
| Estilo: | Classic |
Publicado el 26 agosto 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks
MaterialMate v1.0.0
Tiny material utilities for Autodesk 3ds Max
Developed by Murat Yüksel
MaterialMate is a lightweight utility for Autodesk 3ds Max that brings several frequently used material-related actions into one compact panel.
The tool is designed to stay simple, fast and non-destructive.
MaterialMate does not modify, rename, replace or convert your materials.
• Open Material in Slate
Opens the material assigned to the selected object directly in Slate Material Editor.
• Select Same Material
Selects all geometry objects using the same material instance as the selected object.
Materials are compared by their actual reference, not only by material name.
• Isolate Same Material
Finds all objects sharing the selected object's material and isolates them using 3ds Max's native Isolation Mode.
• Select Objects by Material ID
Scans scene geometry and selects objects containing faces that use the specified Material ID.
The original object and modifier stack are not collapsed or converted.
• Find Unassigned Objects
Finds and selects geometry objects that do not have a material assigned.
Tested with:
Autodesk 3ds Max 2026
MaterialMate is render-engine independent and does not require Corona, V-Ray or any other third-party renderer.
Earlier or later versions of 3ds Max may work, but are not officially tested in this release.
Start Autodesk 3ds Max.
Drag and drop:
MaterialMate_v1.0.0.mzp
directly into the 3ds Max viewport.
Wait for the installation confirmation message.
Open:
Customize User Interface
Find the category:
MuratTools
Locate:
MaterialMate
Add MaterialMate to your preferred toolbar or assign a keyboard shortcut.
MaterialMate can then be opened directly from the toolbar.
Select an object in the scene and open MaterialMate.
Open Material in Slate:
Opens the selected object's assigned material in Slate Material Editor.
Select Same Material:
Selects all geometry using the same material instance.
Isolate Same Material:
Isolates all matching objects.
Material ID:
Enter a Material ID and click "Select Objects".
Find Unassigned Objects:
Selects geometry with no assigned material.
MaterialMate is designed as a non-destructive utility.
It does not:
• Replace materials
• Rename materials
• Convert materials
• Change bitmap paths
• Delete objects
• Collapse modifier stacks
• Modify object geometry
Selection and native Isolation Mode are the primary scene-side operations performed by MaterialMate.
• Material ID scanning works on evaluated geometry and may not support every unusual or procedural object type.
• Very large scenes may require additional time when scanning Material IDs because faces must be inspected.
• MaterialMate v1.0.0 has been tested primarily with Autodesk 3ds Max 2026.
MaterialMate installs files into the current 3ds Max user profile.
To remove MaterialMate, delete the installed MaterialMate files from the user Scripts, user Macros and user Icons locations.
You may also remove the MaterialMate action from your toolbar through Customize User Interface.
You may use it in personal and commercial 3ds Max projects.
The software is provided "as is", without warranty of any kind.
Redistribution, repackaging or selling MaterialMate as a separate product without permission from the developer is not permitted.
MaterialMate v1.0.0
Tiny material utilities for Autodesk 3ds Max
Developed by Murat Yüksel
MaterialMate is a lightweight utility for Autodesk 3ds Max that brings several frequently used material-related actions into one compact panel.
The tool is designed to stay simple, fast and non-destructive.
MaterialMate does not modify, rename, replace or convert your materials.
• Open Material in Slate
Opens the material assigned to the selected object directly in Slate Material Editor.
• Select Same Material
Selects all geometry objects using the same material instance as the selected object.
Materials are compared by their actual reference, not only by material name.
• Isolate Same Material
Finds all objects sharing the selected object's material and isolates them using 3ds Max's native Isolation Mode.
• Select Objects by Material ID
Scans scene geometry and selects objects containing faces that use the specified Material ID.
The original object and modifier stack are not collapsed or converted.
• Find Unassigned Objects
Finds and selects geometry objects that do not have a material assigned.
Tested with:
Autodesk 3ds Max 2026
MaterialMate is render-engine independent and does not require Corona, V-Ray or any other third-party renderer.
Earlier or later versions of 3ds Max may work, but are not officially tested in this release.
Start Autodesk 3ds Max.
Drag and drop:
MaterialMate_v1.0.0.mzp
directly into the 3ds Max viewport.
Wait for the installation confirmation message.
Open:
Customize User Interface
Find the category:
MuratTools
Locate:
MaterialMate
Add MaterialMate to your preferred toolbar or assign a keyboard shortcut.
MaterialMate can then be opened directly from the toolbar.
Select an object in the scene and open MaterialMate.
Open Material in Slate:
Opens the selected object's assigned material in Slate Material Editor.
Select Same Material:
Selects all geometry using the same material instance.
Isolate Same Material:
Isolates all matching objects.
Material ID:
Enter a Material ID and click "Select Objects".
Find Unassigned Objects:
Selects geometry with no assigned material.
MaterialMate is designed as a non-destructive utility.
It does not:
• Replace materials
• Rename materials
• Convert materials
• Change bitmap paths
• Delete objects
• Collapse modifier stacks
• Modify object geometry
Selection and native Isolation Mode are the primary scene-side operations performed by MaterialMate.
• Material ID scanning works on evaluated geometry and may not support every unusual or procedural object type.
• Very large scenes may require additional time when scanning Material IDs because faces must be inspected.
• MaterialMate v1.0.0 has been tested primarily with Autodesk 3ds Max 2026.
MaterialMate installs files into the current 3ds Max user profile.
To remove MaterialMate, delete the installed MaterialMate files from the user Scripts, user Macros and user Icons locations.
You may also remove the MaterialMate action from your toolbar through Customize User Interface.
You may use it in personal and commercial 3ds Max projects.
The software is provided "as is", without warranty of any kind.
Redistribution, repackaging or selling MaterialMate as a separate product without permission from the developer is not permitted.
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MaterialMate — Material Utilities for 3ds Max
PRO
7 $
Royalty free
8
| Plataforma: | Script |
| Renderizado: | Standard |
| Tamaño: | 2 MB |
| Estilo: | Classic |
Publicado el 26 agosto 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks
MaterialMate v1.0.0
Tiny material utilities for Autodesk 3ds Max
Developed by Murat Yüksel
MaterialMate is a lightweight utility for Autodesk 3ds Max that brings several frequently used material-related actions into one compact panel.
The tool is designed to stay simple, fast and non-destructive.
MaterialMate does not modify, rename, replace or convert your materials.
• Open Material in Slate
Opens the material assigned to the selected object directly in Slate Material Editor.
• Select Same Material
Selects all geometry objects using the same material instance as the selected object.
Materials are compared by their actual reference, not only by material name.
• Isolate Same Material
Finds all objects sharing the selected object's material and isolates them using 3ds Max's native Isolation Mode.
• Select Objects by Material ID
Scans scene geometry and selects objects containing faces that use the specified Material ID.
The original object and modifier stack are not collapsed or converted.
• Find Unassigned Objects
Finds and selects geometry objects that do not have a material assigned.
Tested with:
Autodesk 3ds Max 2026
MaterialMate is render-engine independent and does not require Corona, V-Ray or any other third-party renderer.
Earlier or later versions of 3ds Max may work, but are not officially tested in this release.
Start Autodesk 3ds Max.
Drag and drop:
MaterialMate_v1.0.0.mzp
directly into the 3ds Max viewport.
Wait for the installation confirmation message.
Open:
Customize User Interface
Find the category:
MuratTools
Locate:
MaterialMate
Add MaterialMate to your preferred toolbar or assign a keyboard shortcut.
MaterialMate can then be opened directly from the toolbar.
Select an object in the scene and open MaterialMate.
Open Material in Slate:
Opens the selected object's assigned material in Slate Material Editor.
Select Same Material:
Selects all geometry using the same material instance.
Isolate Same Material:
Isolates all matching objects.
Material ID:
Enter a Material ID and click "Select Objects".
Find Unassigned Objects:
Selects geometry with no assigned material.
MaterialMate is designed as a non-destructive utility.
It does not:
• Replace materials
• Rename materials
• Convert materials
• Change bitmap paths
• Delete objects
• Collapse modifier stacks
• Modify object geometry
Selection and native Isolation Mode are the primary scene-side operations performed by MaterialMate.
• Material ID scanning works on evaluated geometry and may not support every unusual or procedural object type.
• Very large scenes may require additional time when scanning Material IDs because faces must be inspected.
• MaterialMate v1.0.0 has been tested primarily with Autodesk 3ds Max 2026.
MaterialMate installs files into the current 3ds Max user profile.
To remove MaterialMate, delete the installed MaterialMate files from the user Scripts, user Macros and user Icons locations.
You may also remove the MaterialMate action from your toolbar through Customize User Interface.
You may use it in personal and commercial 3ds Max projects.
The software is provided "as is", without warranty of any kind.
Redistribution, repackaging or selling MaterialMate as a separate product without permission from the developer is not permitted.
MaterialMate v1.0.0
Tiny material utilities for Autodesk 3ds Max
Developed by Murat Yüksel
MaterialMate is a lightweight utility for Autodesk 3ds Max that brings several frequently used material-related actions into one compact panel.
The tool is designed to stay simple, fast and non-destructive.
MaterialMate does not modify, rename, replace or convert your materials.
• Open Material in Slate
Opens the material assigned to the selected object directly in Slate Material Editor.
• Select Same Material
Selects all geometry objects using the same material instance as the selected object.
Materials are compared by their actual reference, not only by material name.
• Isolate Same Material
Finds all objects sharing the selected object's material and isolates them using 3ds Max's native Isolation Mode.
• Select Objects by Material ID
Scans scene geometry and selects objects containing faces that use the specified Material ID.
The original object and modifier stack are not collapsed or converted.
• Find Unassigned Objects
Finds and selects geometry objects that do not have a material assigned.
Tested with:
Autodesk 3ds Max 2026
MaterialMate is render-engine independent and does not require Corona, V-Ray or any other third-party renderer.
Earlier or later versions of 3ds Max may work, but are not officially tested in this release.
Start Autodesk 3ds Max.
Drag and drop:
MaterialMate_v1.0.0.mzp
directly into the 3ds Max viewport.
Wait for the installation confirmation message.
Open:
Customize User Interface
Find the category:
MuratTools
Locate:
MaterialMate
Add MaterialMate to your preferred toolbar or assign a keyboard shortcut.
MaterialMate can then be opened directly from the toolbar.
Select an object in the scene and open MaterialMate.
Open Material in Slate:
Opens the selected object's assigned material in Slate Material Editor.
Select Same Material:
Selects all geometry using the same material instance.
Isolate Same Material:
Isolates all matching objects.
Material ID:
Enter a Material ID and click "Select Objects".
Find Unassigned Objects:
Selects geometry with no assigned material.
MaterialMate is designed as a non-destructive utility.
It does not:
• Replace materials
• Rename materials
• Convert materials
• Change bitmap paths
• Delete objects
• Collapse modifier stacks
• Modify object geometry
Selection and native Isolation Mode are the primary scene-side operations performed by MaterialMate.
• Material ID scanning works on evaluated geometry and may not support every unusual or procedural object type.
• Very large scenes may require additional time when scanning Material IDs because faces must be inspected.
• MaterialMate v1.0.0 has been tested primarily with Autodesk 3ds Max 2026.
MaterialMate installs files into the current 3ds Max user profile.
To remove MaterialMate, delete the installed MaterialMate files from the user Scripts, user Macros and user Icons locations.
You may also remove the MaterialMate action from your toolbar through Customize User Interface.
You may use it in personal and commercial 3ds Max projects.
The software is provided "as is", without warranty of any kind.
Redistribution, repackaging or selling MaterialMate as a separate product without permission from the developer is not permitted.
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