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Minimalist white disc pendant light
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 1 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 20 abril 2026
Name: Minimalist white disc pendant light
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 35 cm, ↗ 35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene should be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
https: https://tudoandco.com/products/minimalist-disk-pendant-light-tossb-replica
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 35 cm, ↗ 35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene should be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
https: https://tudoandco.com/products/minimalist-disk-pendant-light-tossb-replica
0 comentarios
Minimalist white disc pendant light
PRO
7 $
Royalty free
9
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 1 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 20 abril 2026
Name: Minimalist white disc pendant light
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 35 cm, ↗ 35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene should be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
https: https://tudoandco.com/products/minimalist-disk-pendant-light-tossb-replica
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 35 cm, ↗ 35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene should be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
https: https://tudoandco.com/products/minimalist-disk-pendant-light-tossb-replica
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