








0 Recomendar
Model Prep
PRO
7 $
Royalty free
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Forma: |
Publicado el 2 noviembre 2026
Model Prep — a script for 3ds Max that prepares the model for upload with one click.
Select the model, mark the necessary options, and click SAVE. The script will save the model to a clean scene, gather textures, perform export, and create an archive. The original file remains unchanged.
___________
Installation: drag the Model Prep.ms file into the 3ds Max window or run it via Scripting > Run Script.
___________
Compatibility: 3ds Max, Corona, V-Ray.
___________
Features:
File
• Selecting project folder and file name (Latin characters only, spaces are automatically replaced with _)
• Adding render to the name: _CoronaLegacy, _CoronaPhysical, _Vray
• Saving to one of the older versions of 3ds Max with version added to the name
Geometry
• Align Pivot: Min / Max / Center / Origin along axes X, Y, Z, for each object separately
• Reset XForm, Box Trick, Convert to Poly, Move to Origin
• Make Group — grouping with your name
• Unlink Selection — unlink selected objects from parents (groups are preserved)
• Remove Layers — all objects in layer 0
• Rename Objects — object names according to the file name
Textures and materials
• Collect copies of model textures into the maps folder
• Cyrillic in texture names is transliterated into Latin
• Renaming textures and materials according to the file name
• Resetting texture paths: only file names remain in the scene (texture.jpg)
• Window with a list of missing textures before saving
Export and archive
• Export OBJ (with .mtl) and FBX 2009
• Archive .zip, .rar (WinRAR) or .7z (7-Zip) with size check
• Checking file names, objects, and materials for Cyrillic and invalid characters
Saving
• The model is inserted into an empty scene with the same units and views as in the original scene
• Corona and V-Ray settings are reset to default, no environment maps or HDRI in the scene
• Statistics for model description: polygons, dimensions, render, version, XForm, formats. Displayed in the final window and copied to the clipboard
• Settings are remembered between launches
___________
For questions and issues, please send a private message.
___________
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
Select the model, mark the necessary options, and click SAVE. The script will save the model to a clean scene, gather textures, perform export, and create an archive. The original file remains unchanged.
___________
Installation: drag the Model Prep.ms file into the 3ds Max window or run it via Scripting > Run Script.
___________
Compatibility: 3ds Max, Corona, V-Ray.
___________
Features:
File
• Selecting project folder and file name (Latin characters only, spaces are automatically replaced with _)
• Adding render to the name: _CoronaLegacy, _CoronaPhysical, _Vray
• Saving to one of the older versions of 3ds Max with version added to the name
Geometry
• Align Pivot: Min / Max / Center / Origin along axes X, Y, Z, for each object separately
• Reset XForm, Box Trick, Convert to Poly, Move to Origin
• Make Group — grouping with your name
• Unlink Selection — unlink selected objects from parents (groups are preserved)
• Remove Layers — all objects in layer 0
• Rename Objects — object names according to the file name
Textures and materials
• Collect copies of model textures into the maps folder
• Cyrillic in texture names is transliterated into Latin
• Renaming textures and materials according to the file name
• Resetting texture paths: only file names remain in the scene (texture.jpg)
• Window with a list of missing textures before saving
Export and archive
• Export OBJ (with .mtl) and FBX 2009
• Archive .zip, .rar (WinRAR) or .7z (7-Zip) with size check
• Checking file names, objects, and materials for Cyrillic and invalid characters
Saving
• The model is inserted into an empty scene with the same units and views as in the original scene
• Corona and V-Ray settings are reset to default, no environment maps or HDRI in the scene
• Statistics for model description: polygons, dimensions, render, version, XForm, formats. Displayed in the final window and copied to the clipboard
• Settings are remembered between launches
___________
For questions and issues, please send a private message.
___________
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
0 comentarios
Model Prep
PRO
7 $
Royalty free
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Forma: |
Publicado el 2 noviembre 2026
Model Prep — a script for 3ds Max that prepares the model for upload with one click.
Select the model, mark the necessary options, and click SAVE. The script will save the model to a clean scene, gather textures, perform export, and create an archive. The original file remains unchanged.
___________
Installation: drag the Model Prep.ms file into the 3ds Max window or run it via Scripting > Run Script.
___________
Compatibility: 3ds Max, Corona, V-Ray.
___________
Features:
File
• Selecting project folder and file name (Latin characters only, spaces are automatically replaced with _)
• Adding render to the name: _CoronaLegacy, _CoronaPhysical, _Vray
• Saving to one of the older versions of 3ds Max with version added to the name
Geometry
• Align Pivot: Min / Max / Center / Origin along axes X, Y, Z, for each object separately
• Reset XForm, Box Trick, Convert to Poly, Move to Origin
• Make Group — grouping with your name
• Unlink Selection — unlink selected objects from parents (groups are preserved)
• Remove Layers — all objects in layer 0
• Rename Objects — object names according to the file name
Textures and materials
• Collect copies of model textures into the maps folder
• Cyrillic in texture names is transliterated into Latin
• Renaming textures and materials according to the file name
• Resetting texture paths: only file names remain in the scene (texture.jpg)
• Window with a list of missing textures before saving
Export and archive
• Export OBJ (with .mtl) and FBX 2009
• Archive .zip, .rar (WinRAR) or .7z (7-Zip) with size check
• Checking file names, objects, and materials for Cyrillic and invalid characters
Saving
• The model is inserted into an empty scene with the same units and views as in the original scene
• Corona and V-Ray settings are reset to default, no environment maps or HDRI in the scene
• Statistics for model description: polygons, dimensions, render, version, XForm, formats. Displayed in the final window and copied to the clipboard
• Settings are remembered between launches
___________
For questions and issues, please send a private message.
___________
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
Select the model, mark the necessary options, and click SAVE. The script will save the model to a clean scene, gather textures, perform export, and create an archive. The original file remains unchanged.
___________
Installation: drag the Model Prep.ms file into the 3ds Max window or run it via Scripting > Run Script.
___________
Compatibility: 3ds Max, Corona, V-Ray.
___________
Features:
File
• Selecting project folder and file name (Latin characters only, spaces are automatically replaced with _)
• Adding render to the name: _CoronaLegacy, _CoronaPhysical, _Vray
• Saving to one of the older versions of 3ds Max with version added to the name
Geometry
• Align Pivot: Min / Max / Center / Origin along axes X, Y, Z, for each object separately
• Reset XForm, Box Trick, Convert to Poly, Move to Origin
• Make Group — grouping with your name
• Unlink Selection — unlink selected objects from parents (groups are preserved)
• Remove Layers — all objects in layer 0
• Rename Objects — object names according to the file name
Textures and materials
• Collect copies of model textures into the maps folder
• Cyrillic in texture names is transliterated into Latin
• Renaming textures and materials according to the file name
• Resetting texture paths: only file names remain in the scene (texture.jpg)
• Window with a list of missing textures before saving
Export and archive
• Export OBJ (with .mtl) and FBX 2009
• Archive .zip, .rar (WinRAR) or .7z (7-Zip) with size check
• Checking file names, objects, and materials for Cyrillic and invalid characters
Saving
• The model is inserted into an empty scene with the same units and views as in the original scene
• Corona and V-Ray settings are reset to default, no environment maps or HDRI in the scene
• Statistics for model description: polygons, dimensions, render, version, XForm, formats. Displayed in the final window and copied to the clipboard
• Settings are remembered between launches
___________
For questions and issues, please send a private message.
___________
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
¿Estás seguro de que deseas eliminar permanentemente el modelo?