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Model Preparation Script
PRO
7 $
Royalty free
Plataforma:Script
Renderizado:
V-Ray
Corona
Tamaño:
0 MBNEW
Estilo:Modern
Forma:
Publicado el 25 octubre 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks

Model Preparation - Check & Clean Your 3D Models Before You Sell Them

One click shows what is wrong with your model, and fixes the common problems. Made for 3ds Max artists who sell or share models.

RUN CHECK - a clear report (OK / WARN / FAIL) ▪️ System and display units ▪️ Triangle and vertex count (with your own limit) ▪️ Default names (Box001...) and duplicate names ▪️ Scale not reset, mirrored (negative) scale ▪️ Pivot not at the bottom center ▪️ Modifiers left on objects, objects that are not Editable Poly / Mesh ▪️ Hidden objects, objects without material, generic material names ▪️ Missing bitmaps and bitmaps with absolute paths ▪️ Model not at the world origin, overall model size ▪️ Empty layers, leftover cameras / lights / helpers

PREPARE SELECTED - fixes in one Undo step - Make instances unique - Reset XForm - Convert to Editable Poly (collapses the modifier stack) - Move the model to the origin (bottom center at 0,0,0) - Pivot to the bottom center of every object - Rename objects: Name_01, Name_02 ...

EXTRAS - Select all geometry - Delete empty layers - Set display units (mm / cm / m)

INSTALL 1. Unzip the package. Keep ALL files together in one folder: HEbram_ModelPrep.ms + the four HEbram_ModelPrep_xx.png icons. 2. In 3ds Max: Scripting > Run Script... > choose HEbram_ModelPrep.ms The window opens, and the icons and the toolbar button are installed automatically. 3. Add the button to a toolbar (one time only): Customize > Customize User Interface > Toolbars tab > Category: "HEbram Tools" > drag "Model Prep" onto any toolbar. 4. From now on, click the toolbar button to open the tool.

LOAD AUTOMATICALLY WITH 3DS MAX (optional) - In the MAXScript Listener (F11) type: getDir #startupScripts and press Enter. Max prints the Startup folder path. - Copy the .ms file and the four PNG icons into that folder, then restart Max. - The window does not pop up when Max starts. Use the toolbar button to open it.

UNINSTALL - Delete the files you copied, and remove the button from the toolbar (Customize > Customize User Interface > Toolbars).

REQUIREMENTS 3ds Max - No plugins needed.

NOTES - Always save a copy of your scene before using the fixes. - The script does not change the system unit scale automatically. - Bitmap check covers standard Bitmap textures. - Triangle limit and target unit are adjustable in the window.

TROUBLESHOOTING - The button shows no icon: make sure the PNG files were next to the .ms file when you ran it, run the script again, then restart Max. If it still shows no icon, remove the button from the toolbar and drag it again. - Nothing happens when you run the script: open the MAXScript Listener (F11) and read the message there.
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Model Preparation Script

PRO
7 $
Royalty free
1
1
1
Plataforma:Script
Renderizado:
V-Ray
Corona
Tamaño:
0 MBNEW
Estilo:Modern
Forma:
Publicado el 25 octubre 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks

Model Preparation - Check & Clean Your 3D Models Before You Sell Them

One click shows what is wrong with your model, and fixes the common problems. Made for 3ds Max artists who sell or share models.

RUN CHECK - a clear report (OK / WARN / FAIL) ▪️ System and display units ▪️ Triangle and vertex count (with your own limit) ▪️ Default names (Box001...) and duplicate names ▪️ Scale not reset, mirrored (negative) scale ▪️ Pivot not at the bottom center ▪️ Modifiers left on objects, objects that are not Editable Poly / Mesh ▪️ Hidden objects, objects without material, generic material names ▪️ Missing bitmaps and bitmaps with absolute paths ▪️ Model not at the world origin, overall model size ▪️ Empty layers, leftover cameras / lights / helpers

PREPARE SELECTED - fixes in one Undo step - Make instances unique - Reset XForm - Convert to Editable Poly (collapses the modifier stack) - Move the model to the origin (bottom center at 0,0,0) - Pivot to the bottom center of every object - Rename objects: Name_01, Name_02 ...

EXTRAS - Select all geometry - Delete empty layers - Set display units (mm / cm / m)

INSTALL 1. Unzip the package. Keep ALL files together in one folder: HEbram_ModelPrep.ms + the four HEbram_ModelPrep_xx.png icons. 2. In 3ds Max: Scripting > Run Script... > choose HEbram_ModelPrep.ms The window opens, and the icons and the toolbar button are installed automatically. 3. Add the button to a toolbar (one time only): Customize > Customize User Interface > Toolbars tab > Category: "HEbram Tools" > drag "Model Prep" onto any toolbar. 4. From now on, click the toolbar button to open the tool.

LOAD AUTOMATICALLY WITH 3DS MAX (optional) - In the MAXScript Listener (F11) type: getDir #startupScripts and press Enter. Max prints the Startup folder path. - Copy the .ms file and the four PNG icons into that folder, then restart Max. - The window does not pop up when Max starts. Use the toolbar button to open it.

UNINSTALL - Delete the files you copied, and remove the button from the toolbar (Customize > Customize User Interface > Toolbars).

REQUIREMENTS 3ds Max - No plugins needed.

NOTES - Always save a copy of your scene before using the fixes. - The script does not change the system unit scale automatically. - Bitmap check covers standard Bitmap textures. - Triangle limit and target unit are adjustable in the window.

TROUBLESHOOTING - The button shows no icon: make sure the PNG files were next to the .ms file when you ran it, run the script again, then restart Max. If it still shows no icon, remove the button from the toolbar and drag it again. - Nothing happens when you run the script: open the MAXScript Listener (F11) and read the message there.