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My Disc Pendant Lamp by FLOS
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 1 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 16 abril 2026
Name: My Disc Pendant Lamp by FLOS
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 60 cm, ↗ 60 cm, ↑ 39.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one material Multi/Sub-Object.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend%20products&itemListID=suggeststed_products
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 60 cm, ↗ 60 cm, ↑ 39.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one material Multi/Sub-Object.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend%20products&itemListID=suggeststed_products
0 comentarios
My Disc Pendant Lamp by FLOS
PRO
7 $
Royalty free
19
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 1 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 16 abril 2026
Name: My Disc Pendant Lamp by FLOS
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 60 cm, ↗ 60 cm, ↑ 39.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one material Multi/Sub-Object.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend%20products&itemListID=suggeststed_products
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 60 cm, ↗ 60 cm, ↑ 39.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one material Multi/Sub-Object.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend%20products&itemListID=suggeststed_products
¿Estás seguro de que deseas eliminar permanentemente el modelo?