

















0 Recomendar
Set of old tools
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2021 + fbx |
| Renderizado: | |
| Tamaño: | 170 MBNEW |
| Polígonos: | 83K |
| Colores: | |
| Longitud: | 45 cm |
| Ancho: | 37 cm |
| Altura: | 32 cm |
| Estilo: | Ethnic |
| Materiales: | Metal, Wood |
| Forma: |
Publicado el 1 marzo 2025
A decorative set of old tools in a wooden box, created using photogrammetry. The set includes: an axe, a tool case, a chisel, a whetstone, a hammer, pincers, pliers, flat-nose pliers, files, a screwdriver, wrenches, a spatula, wedges and an old tin can.
Almost every object has AO/BaseColor/Metallic/Normal/Roughness maps.
Rendering in Corona Renderer is done using Specular/Glossiness method. Roughness map is converted to Glossiness, Metallic map is used as a mask for Specular.
Link to view on Sketchfab https://skfb.ly/purLA
Faces 83 281
Verts 83 756
Corona Renderer 12 (PhysicalMtl)
Texture resolution 3072x3072 JPG
Almost every object has AO/BaseColor/Metallic/Normal/Roughness maps.
Rendering in Corona Renderer is done using Specular/Glossiness method. Roughness map is converted to Glossiness, Metallic map is used as a mask for Specular.
Link to view on Sketchfab https://skfb.ly/purLA
Faces 83 281
Verts 83 756
Corona Renderer 12 (PhysicalMtl)
Texture resolution 3072x3072 JPG
0 comentarios
Set of old tools
PRO
7 $
Royalty free
73
| Plataforma: | 3dsMax 2021 + fbx |
| Renderizado: | |
| Tamaño: | 170 MBNEW |
| Polígonos: | 83K |
| Colores: | |
| Longitud: | 45 cm |
| Ancho: | 37 cm |
| Altura: | 32 cm |
| Estilo: | Ethnic |
| Materiales: | Metal, Wood |
| Forma: |
Publicado el 1 marzo 2025
A decorative set of old tools in a wooden box, created using photogrammetry. The set includes: an axe, a tool case, a chisel, a whetstone, a hammer, pincers, pliers, flat-nose pliers, files, a screwdriver, wrenches, a spatula, wedges and an old tin can.
Almost every object has AO/BaseColor/Metallic/Normal/Roughness maps.
Rendering in Corona Renderer is done using Specular/Glossiness method. Roughness map is converted to Glossiness, Metallic map is used as a mask for Specular.
Link to view on Sketchfab https://skfb.ly/purLA
Faces 83 281
Verts 83 756
Corona Renderer 12 (PhysicalMtl)
Texture resolution 3072x3072 JPG
Almost every object has AO/BaseColor/Metallic/Normal/Roughness maps.
Rendering in Corona Renderer is done using Specular/Glossiness method. Roughness map is converted to Glossiness, Metallic map is used as a mask for Specular.
Link to view on Sketchfab https://skfb.ly/purLA
Faces 83 281
Verts 83 756
Corona Renderer 12 (PhysicalMtl)
Texture resolution 3072x3072 JPG
¿Estás seguro de que deseas eliminar permanentemente el modelo?