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Natural Round Spiral Braided Jute Rug
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2011 + obj |
| Renderizado: | |
| Tamaño: | 20 MB |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Rattan |
| Forma: |
Publicado el 23 octubre 2021
Dimensions:
D 150/200 / 240sm
* If using OBJ, apply MeshSmoth with 2-3 iterations.
* When using OBJ, apply the "Noise" modifiers with the parameters from the archive
* "rumpledness" of carpets can be controlled by changing the "Seed" in the "Noise" modifier
* "color and tonality" of carpets can be easily edited in "color mapping" by changing the "Hue Tint" parameter
* Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you
D 150/200 / 240sm
* If using OBJ, apply MeshSmoth with 2-3 iterations.
* When using OBJ, apply the "Noise" modifiers with the parameters from the archive
* "rumpledness" of carpets can be controlled by changing the "Seed" in the "Noise" modifier
* "color and tonality" of carpets can be easily edited in "color mapping" by changing the "Hue Tint" parameter
* Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you
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Natural Round Spiral Braided Jute Rug
PRO
7 $
Royalty free
669
| Plataforma: | 3dsMax 2011 + obj |
| Renderizado: | |
| Tamaño: | 20 MB |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Rattan |
| Forma: |
Publicado el 23 octubre 2021
Dimensions:
D 150/200 / 240sm
* If using OBJ, apply MeshSmoth with 2-3 iterations.
* When using OBJ, apply the "Noise" modifiers with the parameters from the archive
* "rumpledness" of carpets can be controlled by changing the "Seed" in the "Noise" modifier
* "color and tonality" of carpets can be easily edited in "color mapping" by changing the "Hue Tint" parameter
* Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you
D 150/200 / 240sm
* If using OBJ, apply MeshSmoth with 2-3 iterations.
* When using OBJ, apply the "Noise" modifiers with the parameters from the archive
* "rumpledness" of carpets can be controlled by changing the "Seed" in the "Noise" modifier
* "color and tonality" of carpets can be easily edited in "color mapping" by changing the "Hue Tint" parameter
* Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you
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