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NIGIRI chair
PRO
7 $
Royalty free
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
53 MBNEW
Colores:
Estilo:Modern
Materiales: Wood, Fabric
Forma:
Publicado el 7 febrero 2025
Nigiri chair by Parla

The Nigiri collection combines Asian style with contemporary aesthetics. Distinctive structural lines highlight the craftsmanship of the frame and provide soft back support.

W 55cm x H 81cm x D 54cm / Seat height 45 cm

The scene features 4 models in 4 colors: Ash Sunrise/Beige fabric, Ash Dark Walnut/Brown fabric, Light Walnut/Green fabric, Smoke Ash/Light Brown leather

polys: 70876 - turbosmooth render iters 1 applied.
verts: 35836

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/PZeWz 
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NIGIRI chair

PRO
7 $
Royalty free
17
17
17
Plataforma:3dsMax 2017 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
53 MBNEW
Colores:
Estilo:Modern
Materiales: Wood, Fabric
Forma:
Publicado el 7 febrero 2025
Nigiri chair by Parla

The Nigiri collection combines Asian style with contemporary aesthetics. Distinctive structural lines highlight the craftsmanship of the frame and provide soft back support.

W 55cm x H 81cm x D 54cm / Seat height 45 cm

The scene features 4 models in 4 colors: Ash Sunrise/Beige fabric, Ash Dark Walnut/Brown fabric, Light Walnut/Green fabric, Smoke Ash/Light Brown leather

polys: 70876 - turbosmooth render iters 1 applied.
verts: 35836

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/PZeWz