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Oak floor 001
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2021 + obj |
| Renderizado: | |
| Tamaño: | 10 MBNEW |
| Colores: | |
| Estilo: | Classic |
| Materiales: | Wood |
| Forma: |
Publicado el 4 enero 2024
Oak floor, original textures, diffuse, reflection, bump map with ten maps of each channel.
The model uses three types of material, which is very easy to change; assign the corresponding material number 1,2 or 3 to the polygons to switch between them.
Four types of styling.
Parquet board size: 1900 x 190 x 10 mm.
-The material was created without plugins, using the CoronaMultiMap map (analogues of MultiTexture), textures are convenient to use with the FloorGenerator+Multitexture plugin
The model uses three types of material, which is very easy to change; assign the corresponding material number 1,2 or 3 to the polygons to switch between them.
Four types of styling.
Parquet board size: 1900 x 190 x 10 mm.
-The material was created without plugins, using the CoronaMultiMap map (analogues of MultiTexture), textures are convenient to use with the FloorGenerator+Multitexture plugin
0 comentarios
Oak floor 001
PRO
7 $
Royalty free
14
| Plataforma: | 3dsMax 2021 + obj |
| Renderizado: | |
| Tamaño: | 10 MBNEW |
| Colores: | |
| Estilo: | Classic |
| Materiales: | Wood |
| Forma: |
Publicado el 4 enero 2024
Oak floor, original textures, diffuse, reflection, bump map with ten maps of each channel.
The model uses three types of material, which is very easy to change; assign the corresponding material number 1,2 or 3 to the polygons to switch between them.
Four types of styling.
Parquet board size: 1900 x 190 x 10 mm.
-The material was created without plugins, using the CoronaMultiMap map (analogues of MultiTexture), textures are convenient to use with the FloorGenerator+Multitexture plugin
The model uses three types of material, which is very easy to change; assign the corresponding material number 1,2 or 3 to the polygons to switch between them.
Four types of styling.
Parquet board size: 1900 x 190 x 10 mm.
-The material was created without plugins, using the CoronaMultiMap map (analogues of MultiTexture), textures are convenient to use with the FloorGenerator+Multitexture plugin
¿Estás seguro de que deseas eliminar permanentemente el modelo?