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OM - Console
FREE
Royalty free
Plataforma:3dsMax 2017 + obj
Renderizado:
Corona
Tamaño:
175 MBNEW
Polígonos:1.1M
Colores:
Longitud:1200 cm
Ancho:270 cm
Altura:900 cm
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 21 septiembre 2023
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached

Console dimensions:
600x270x900
900x270x900
1200x270x900
1500x270x900
1800x270x900

https://ascet.store/tproduct/491678293-562214025581-konsol 

In the archive:
Files for 3ds max 2020 and 2017
OBJ File
Textures
Material file for corona renderer

The console table top has a wave texture.

Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.

If you import models from obj.
Load the file "Ascet_ConsoleTable.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
0 comentarios

OM - Console

FREE
Royalty free
647
647
647
Plataforma:3dsMax 2017 + obj
Renderizado:
Corona
Tamaño:
175 MBNEW
Polígonos:1.1M
Colores:
Longitud:1200 cm
Ancho:270 cm
Altura:900 cm
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 21 septiembre 2023
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached

Console dimensions:
600x270x900
900x270x900
1200x270x900
1500x270x900
1800x270x900

https://ascet.store/tproduct/491678293-562214025581-konsol 

In the archive:
Files for 3ds max 2020 and 2017
OBJ File
Textures
Material file for corona renderer

The console table top has a wave texture.

Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.

If you import models from obj.
Load the file "Ascet_ConsoleTable.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
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