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OM - Cast leather armchair
FREE
Royalty free
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 37 MBNEW |
| Polígonos: | 350K |
| Colores: | |
| Longitud: | 81 cm |
| Ancho: | 77 cm |
| Altura: | 85 cm |
| Estilo: | Modern |
| Materiales: | Metal, Leather |
| Forma: |
Publicado el 12 mayo 2023
In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
0 comentarios
OM - Cast leather armchair
FREE
Royalty free
501
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 37 MBNEW |
| Polígonos: | 350K |
| Colores: | |
| Longitud: | 81 cm |
| Ancho: | 77 cm |
| Altura: | 85 cm |
| Estilo: | Modern |
| Materiales: | Metal, Leather |
| Forma: |
Publicado el 12 mayo 2023
In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
¿Estás seguro de que deseas eliminar permanentemente el modelo?