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OM - Bench
FREE
Royalty free
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 188 MBNEW |
| Polígonos: | 1.6M |
| Colores: | |
| Longitud: | 1200 cm |
| Ancho: | 380 cm |
| Altura: | 450 cm |
| Estilo: | Modern |
| Materiales: | Wood |
| Forma: |
Publicado el 20 septiembre 2023
https://ascet.store/tproduct/491678293-701608666941-skamya
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached
Bench dimensions:
400x380x450
800x380x450
1200x380x450
1600x380x450
2000x380x450
In the archive:
File for 3ds max 2017
OBJ File
Textures
3ds max material file for corona renderer
The seat of the bench has a wave texture.
Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.
If you import models from obj.
Load the file "Bench_Ascet.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached
Bench dimensions:
400x380x450
800x380x450
1200x380x450
1600x380x450
2000x380x450
In the archive:
File for 3ds max 2017
OBJ File
Textures
3ds max material file for corona renderer
The seat of the bench has a wave texture.
Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.
If you import models from obj.
Load the file "Bench_Ascet.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
0 comentarios
OM - Bench
FREE
Royalty free
622
| Plataforma: | 3dsMax 2017 + obj |
| Renderizado: | |
| Tamaño: | 188 MBNEW |
| Polígonos: | 1.6M |
| Colores: | |
| Longitud: | 1200 cm |
| Ancho: | 380 cm |
| Altura: | 450 cm |
| Estilo: | Modern |
| Materiales: | Wood |
| Forma: |
Publicado el 20 septiembre 2023
https://ascet.store/tproduct/491678293-701608666941-skamya
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached
Bench dimensions:
400x380x450
800x380x450
1200x380x450
1600x380x450
2000x380x450
In the archive:
File for 3ds max 2017
OBJ File
Textures
3ds max material file for corona renderer
The seat of the bench has a wave texture.
Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.
If you import models from obj.
Load the file "Bench_Ascet.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
Materials:
- Solid black ash
- Solid ash
- Solid ash bleached
Bench dimensions:
400x380x450
800x380x450
1200x380x450
1600x380x450
2000x380x450
In the archive:
File for 3ds max 2017
OBJ File
Textures
3ds max material file for corona renderer
The seat of the bench has a wave texture.
Important!
The wave material is a combination of high-poly + normal + emphasizing edges in diffuse.
Use only materials from the archive.
Independent creation and replacement of materials of a bench with a wave and its appearance will be very different from the preview.
If you import models from obj.
Load the file "Bench_Ascet.mat" through the Material Editor.
Textures are not yet displayed in Viewport and Material Editor.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all the textures and use Set Path to specify the texture folder.
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