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Parker and Farr - Mackbeth sofa
PRO
7 $
Royalty free
Plataforma:3dsMax 2014 + fbx
Renderizado:
V-Ray
Tamaño:
18 MBNEW
Polígonos:225K
Colores:
Longitud:160 cm
Ancho:90 cm
Altura:88 cm
Estilo:Classic
Materiales: Fabric
Forma:
Publicado el 20 febrero 2022
A two-seat sofa made in a traditional classical style. The sofa, upholstered in a textured light beige fabric with classic armrests and back, exudes timeless charm. The comfortable seat with two separate cushions is ideal for accommodating two people. Silky bronze-colored cushions complement the upholstery, giving it a touch of elegance. This four-legged sofa made of dark wood with pointed edges harmoniously combines style and comfort.

- The model is based on the original manufacturer's dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
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Parker and Farr - Mackbeth sofa

PRO
7 $
Royalty free
72
72
72
Plataforma:3dsMax 2014 + fbx
Renderizado:
V-Ray
Tamaño:
18 MBNEW
Polígonos:225K
Colores:
Longitud:160 cm
Ancho:90 cm
Altura:88 cm
Estilo:Classic
Materiales: Fabric
Forma:
Publicado el 20 febrero 2022
A two-seat sofa made in a traditional classical style. The sofa, upholstered in a textured light beige fabric with classic armrests and back, exudes timeless charm. The comfortable seat with two separate cushions is ideal for accommodating two people. Silky bronze-colored cushions complement the upholstery, giving it a touch of elegance. This four-legged sofa made of dark wood with pointed edges harmoniously combines style and comfort.

- The model is based on the original manufacturer's dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.