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Tube radiola Ural-112
PRO
7 $
Royalty free
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
31 MBNEW
Polígonos:12K
Colores:
Longitud:77 cm
Ancho:31 cm
Altura:77 cm
Estilo:Modern
Materiales: Wood, Glass
Forma:
Publicado el 29 marzo 2024
video preview: https://youtu.be/VxuW_smXBEE 
The network tube receiwer "Ural-112" has been produced since 1974. The receiver is designed for reception in the DV, SV, HF-I, HF-II and VHF bands

Dimensions of the tabletop radio are 773x311x288 mm, the floor radio is 773x311x770 mm, weight is 21 kg.

Pivot on the floor, at the pivot lid on the rotary hinge, system units - centimeters.
faces:12.894 mid-poly with a single smoothing group. 51.517 with OpenSubdiv 1 iterr.
The cover and vinyl disc are separate objects.
On the tape recorder and disk, one texture-set and a universal metallic PBR material (suitable for any modern render engine),
4K PNG textures: BaseColor, Roughness, Metallic, Normal, Anisotropy level/angle.

*Vray 6.0, Corona 7.0 and later
*when importing from FBX, make sure that input gamma=1.0 (linear/non-color) for all textures except base_color.
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Tube radiola Ural-112

PRO
7 $
Royalty free
101
101
101
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
31 MBNEW
Polígonos:12K
Colores:
Longitud:77 cm
Ancho:31 cm
Altura:77 cm
Estilo:Modern
Materiales: Wood, Glass
Forma:
Publicado el 29 marzo 2024
video preview: https://youtu.be/VxuW_smXBEE 
The network tube receiwer "Ural-112" has been produced since 1974. The receiver is designed for reception in the DV, SV, HF-I, HF-II and VHF bands

Dimensions of the tabletop radio are 773x311x288 mm, the floor radio is 773x311x770 mm, weight is 21 kg.

Pivot on the floor, at the pivot lid on the rotary hinge, system units - centimeters.
faces:12.894 mid-poly with a single smoothing group. 51.517 with OpenSubdiv 1 iterr.
The cover and vinyl disc are separate objects.
On the tape recorder and disk, one texture-set and a universal metallic PBR material (suitable for any modern render engine),
4K PNG textures: BaseColor, Roughness, Metallic, Normal, Anisotropy level/angle.

*Vray 6.0, Corona 7.0 and later
*when importing from FBX, make sure that input gamma=1.0 (linear/non-color) for all textures except base_color.