














0 Recomendar
Roman blind
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2016 + obj |
| Renderizado: | |
| Tamaño: | 89 MBNEW |
| Polígonos: | 707K |
| Colores: | |
| Longitud: | 120 cm |
| Ancho: | 60 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 1 diciembre 2024
The Roman blind is made of grey and black matting with a geometric pattern.
The scene contains a curtain in 8 variants and in two colors. The material of the model can be easily changed.
Maximum curtain size 120x60.
Model materials are set up for Corona Renderer - Physical Material.
The mount and the curtain opener are not smoothed. To smooth them, use the Turbosmooth, Open Subdiv or Mesh Smooth modifier.
The scene contains a curtain in 8 variants and in two colors. The material of the model can be easily changed.
Maximum curtain size 120x60.
Model materials are set up for Corona Renderer - Physical Material.
The mount and the curtain opener are not smoothed. To smooth them, use the Turbosmooth, Open Subdiv or Mesh Smooth modifier.
0 comentarios
Roman blind
PRO
7 $
Royalty free
9
| Plataforma: | 3dsMax 2016 + obj |
| Renderizado: | |
| Tamaño: | 89 MBNEW |
| Polígonos: | 707K |
| Colores: | |
| Longitud: | 120 cm |
| Ancho: | 60 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 1 diciembre 2024
The Roman blind is made of grey and black matting with a geometric pattern.
The scene contains a curtain in 8 variants and in two colors. The material of the model can be easily changed.
Maximum curtain size 120x60.
Model materials are set up for Corona Renderer - Physical Material.
The mount and the curtain opener are not smoothed. To smooth them, use the Turbosmooth, Open Subdiv or Mesh Smooth modifier.
The scene contains a curtain in 8 variants and in two colors. The material of the model can be easily changed.
Maximum curtain size 120x60.
Model materials are set up for Corona Renderer - Physical Material.
The mount and the curtain opener are not smoothed. To smooth them, use the Turbosmooth, Open Subdiv or Mesh Smooth modifier.
¿Estás seguro de que deseas eliminar permanentemente el modelo?