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Tripod robocrab with plants
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2018 + fbx |
| Renderizado: | |
| Tamaño: | 164 MBNEW |
| Polígonos: | 230K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Organics |
| Forma: |
Publicado el 25 mayo 2023
robocrab with plants
Polys: 230220
Verts:245675
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2018-Corona 8
-Fbx 2018
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Polys: 230220
Verts:245675
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2018-Corona 8
-Fbx 2018
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
0 comentarios
Tripod robocrab with plants
PRO
7 $
Royalty free
6
| Plataforma: | 3dsMax 2018 + fbx |
| Renderizado: | |
| Tamaño: | 164 MBNEW |
| Polígonos: | 230K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Organics |
| Forma: |
Publicado el 25 mayo 2023
robocrab with plants
Polys: 230220
Verts:245675
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2018-Corona 8
-Fbx 2018
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Polys: 230220
Verts:245675
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2018-Corona 8
-Fbx 2018
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
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