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Power line support pole
PRO
7 $
Royalty free
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
56 MBNEW
Polígonos:14K
Colores:
Longitud:100 cm
Ancho:30 cm
Altura:880 cm
Estilo:Modern
Materiales: Metal, Concrete
Forma:
Publicado el 23 noviembre 2024
Support of high-voltage line of three-phase network 0.4 kV, with wires. High detail of concrete material.
The height of the pole is 8 meters, the distance between the poles is 30 m. The stack is not folded, the length of the wires can be changed by moving the vertices, the bend is changed in the FFD-box modifier.
Pivot on the floor at zero coordinates, system units are centimeters.
faces: 14,000 per pole
On objects universal metallic PBR material (suitable for any modern render engine),
Ovelapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal.

To reduce memory consumption, it is permissible to reduce the texture size by 2 or 4 times.
*Vray 6.2, Corona 7.0 and newer (metallic material will not work correctly in the old Corona)

*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.
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Power line support pole

PRO
7 $
Royalty free
28
28
28
Plataforma:3dsMax 2019 + fbx
Renderizado:
V-Ray
Corona
Tamaño:
56 MBNEW
Polígonos:14K
Colores:
Longitud:100 cm
Ancho:30 cm
Altura:880 cm
Estilo:Modern
Materiales: Metal, Concrete
Forma:
Publicado el 23 noviembre 2024
Support of high-voltage line of three-phase network 0.4 kV, with wires. High detail of concrete material.
The height of the pole is 8 meters, the distance between the poles is 30 m. The stack is not folded, the length of the wires can be changed by moving the vertices, the bend is changed in the FFD-box modifier.
Pivot on the floor at zero coordinates, system units are centimeters.
faces: 14,000 per pole
On objects universal metallic PBR material (suitable for any modern render engine),
Ovelapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal.

To reduce memory consumption, it is permissible to reduce the texture size by 2 or 4 times.
*Vray 6.2, Corona 7.0 and newer (metallic material will not work correctly in the old Corona)

*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.