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SURVEILLANCE WALL LAMP
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 22 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 19 julio 2025
Name: SURVEILLANCE WALL LAMP
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,772
Verts: 11,947
Dimension: ↔ 14 cm, ↗ 4 cm, ↑ 25 cm
XForm: Yes
Texture: Yes (3 pts - 21.1 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://estlighting.com.au/product/surveillance-wall
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,772
Verts: 11,947
Dimension: ↔ 14 cm, ↗ 4 cm, ↑ 25 cm
XForm: Yes
Texture: Yes (3 pts - 21.1 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://estlighting.com.au/product/surveillance-wall
0 comentarios
SURVEILLANCE WALL LAMP
PRO
7 $
Royalty free
18
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 22 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 19 julio 2025
Name: SURVEILLANCE WALL LAMP
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,772
Verts: 11,947
Dimension: ↔ 14 cm, ↗ 4 cm, ↑ 25 cm
XForm: Yes
Texture: Yes (3 pts - 21.1 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://estlighting.com.au/product/surveillance-wall
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,772
Verts: 11,947
Dimension: ↔ 14 cm, ↗ 4 cm, ↑ 25 cm
XForm: Yes
Texture: Yes (3 pts - 21.1 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://estlighting.com.au/product/surveillance-wall
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