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Payphone
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Polígonos: | 25K |
| Colores: | |
| Longitud: | 47 cm |
| Ancho: | 43 cm |
| Altura: | 170 cm |
| Estilo: | Modern |
| Materiales: | Metal, Plastic |
| Forma: |
Publicado el 28 mayo 2026
The model is created on the Corona 12 engine.
Materials: CoronaLegacyMtl + VRayMtl
The materials have been converted to V-Ray using the V-Ray Scene Converter.
For Corona Render, it is recommended to use a version no lower than 1.5, as the Glossiness of the materials is set with PBR in mind.
Those working in V-Ray versions lower than 3.1 should be careful, as the materials in the BRDF section have Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All textures and materials have logical names.
Materials: CoronaLegacyMtl + VRayMtl
The materials have been converted to V-Ray using the V-Ray Scene Converter.
For Corona Render, it is recommended to use a version no lower than 1.5, as the Glossiness of the materials is set with PBR in mind.
Those working in V-Ray versions lower than 3.1 should be careful, as the materials in the BRDF section have Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All textures and materials have logical names.
0 comentarios
Payphone
PRO
7 $
Royalty free
4
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Polígonos: | 25K |
| Colores: | |
| Longitud: | 47 cm |
| Ancho: | 43 cm |
| Altura: | 170 cm |
| Estilo: | Modern |
| Materiales: | Metal, Plastic |
| Forma: |
Publicado el 28 mayo 2026
The model is created on the Corona 12 engine.
Materials: CoronaLegacyMtl + VRayMtl
The materials have been converted to V-Ray using the V-Ray Scene Converter.
For Corona Render, it is recommended to use a version no lower than 1.5, as the Glossiness of the materials is set with PBR in mind.
Those working in V-Ray versions lower than 3.1 should be careful, as the materials in the BRDF section have Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All textures and materials have logical names.
Materials: CoronaLegacyMtl + VRayMtl
The materials have been converted to V-Ray using the V-Ray Scene Converter.
For Corona Render, it is recommended to use a version no lower than 1.5, as the Glossiness of the materials is set with PBR in mind.
Those working in V-Ray versions lower than 3.1 should be careful, as the materials in the BRDF section have Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All textures and materials have logical names.
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