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Texture Extractor
PRO
7 $
Royalty free
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
Publicado el 12 abril 2026
Texture Extractor is a simple and practical script for 3ds Max that addresses a common problem with textures when working with archive models.
If you often use models from marketplaces (like 3dsky and others) and only take individual objects from them, you almost always encounter the same task — finding the required textures within the archive. This takes time, is frustrating, and disrupts your workflow.
The script automates this process. It analyzes the selected object in the scene, collects all used textures from materials, and compares them with the contents of the model archive. It displays the textures found in the archive. Then, with one click, you can move them to any folder you need.
The main idea is to quickly extract only the necessary textures without manual searching.
How it works:
You select an object → run the script → it compiles a list of textures → scans the archive → matches the files → you get a visual result and can extract the found textures with one click.
Advantages:
— Time-saving when working with archive models
— Convenient for partial import of objects
— No need to manually search for textures
— Clear and minimalist interface
— Works quickly even with large archives
Support:
The script works with Corona Renderer and V-Ray.
Suitable for:
— Visualizers
— Architects
— Anyone who regularly works with ready-made 3D models
Contacts:
Telegram: https://t.me/Paradizevlad
Email: 11paradize11@gmail.com
Web: www.paradizerender.com
Other tools:
www.paradizerender.com/plugins
If you often use models from marketplaces (like 3dsky and others) and only take individual objects from them, you almost always encounter the same task — finding the required textures within the archive. This takes time, is frustrating, and disrupts your workflow.
The script automates this process. It analyzes the selected object in the scene, collects all used textures from materials, and compares them with the contents of the model archive. It displays the textures found in the archive. Then, with one click, you can move them to any folder you need.
The main idea is to quickly extract only the necessary textures without manual searching.
How it works:
You select an object → run the script → it compiles a list of textures → scans the archive → matches the files → you get a visual result and can extract the found textures with one click.
Advantages:
— Time-saving when working with archive models
— Convenient for partial import of objects
— No need to manually search for textures
— Clear and minimalist interface
— Works quickly even with large archives
Support:
The script works with Corona Renderer and V-Ray.
Suitable for:
— Visualizers
— Architects
— Anyone who regularly works with ready-made 3D models
Contacts:
Telegram: https://t.me/Paradizevlad
Email: 11paradize11@gmail.com
Web: www.paradizerender.com
Other tools:
www.paradizerender.com/plugins
0 comentarios
Texture Extractor
PRO
7 $
Royalty free
42
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
Publicado el 12 abril 2026
Texture Extractor is a simple and practical script for 3ds Max that addresses a common problem with textures when working with archive models.
If you often use models from marketplaces (like 3dsky and others) and only take individual objects from them, you almost always encounter the same task — finding the required textures within the archive. This takes time, is frustrating, and disrupts your workflow.
The script automates this process. It analyzes the selected object in the scene, collects all used textures from materials, and compares them with the contents of the model archive. It displays the textures found in the archive. Then, with one click, you can move them to any folder you need.
The main idea is to quickly extract only the necessary textures without manual searching.
How it works:
You select an object → run the script → it compiles a list of textures → scans the archive → matches the files → you get a visual result and can extract the found textures with one click.
Advantages:
— Time-saving when working with archive models
— Convenient for partial import of objects
— No need to manually search for textures
— Clear and minimalist interface
— Works quickly even with large archives
Support:
The script works with Corona Renderer and V-Ray.
Suitable for:
— Visualizers
— Architects
— Anyone who regularly works with ready-made 3D models
Contacts:
Telegram: https://t.me/Paradizevlad
Email: 11paradize11@gmail.com
Web: www.paradizerender.com
Other tools:
www.paradizerender.com/plugins
If you often use models from marketplaces (like 3dsky and others) and only take individual objects from them, you almost always encounter the same task — finding the required textures within the archive. This takes time, is frustrating, and disrupts your workflow.
The script automates this process. It analyzes the selected object in the scene, collects all used textures from materials, and compares them with the contents of the model archive. It displays the textures found in the archive. Then, with one click, you can move them to any folder you need.
The main idea is to quickly extract only the necessary textures without manual searching.
How it works:
You select an object → run the script → it compiles a list of textures → scans the archive → matches the files → you get a visual result and can extract the found textures with one click.
Advantages:
— Time-saving when working with archive models
— Convenient for partial import of objects
— No need to manually search for textures
— Clear and minimalist interface
— Works quickly even with large archives
Support:
The script works with Corona Renderer and V-Ray.
Suitable for:
— Visualizers
— Architects
— Anyone who regularly works with ready-made 3D models
Contacts:
Telegram: https://t.me/Paradizevlad
Email: 11paradize11@gmail.com
Web: www.paradizerender.com
Other tools:
www.paradizerender.com/plugins
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