








0 Recomendar
Tribal bust
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2014 + fbx |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Stone, Gypsum |
Publicado el 22 febrero 2018
Archive:
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
0 comentarios
Tribal bust
PRO
7 $
Royalty free
41
| Plataforma: | 3dsMax 2014 + fbx |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Colores: | |
| Estilo: | Ethnic |
| Materiales: | Stone, Gypsum |
Publicado el 22 febrero 2018
Archive:
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
¿Estás seguro de que deseas eliminar permanentemente el modelo?