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Pipe wrench 01
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2019 + fbx |
| Renderizado: | |
| Tamaño: | 45 MBNEW |
| Polígonos: | 5.7K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 21 febrero 2026
Old tool. Gas adjustable wrench.
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
0 comentarios
Pipe wrench 01
PRO
7 $
Royalty free
5
| Plataforma: | 3dsMax 2019 + fbx |
| Renderizado: | |
| Tamaño: | 45 MBNEW |
| Polígonos: | 5.7K |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 21 febrero 2026
Old tool. Gas adjustable wrench.
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
¿Estás seguro de que deseas eliminar permanentemente el modelo?