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Tube Sconce
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 2 MBNEW |
| Colores: | |
| Estilo: | Classic |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 17 diciembre 2025
Name: Tube Sconce
Version: 2013
Preview: No
Units: Centimeters
Polys:
Verts:
A ↔ 13 cm, ↗ 10 cm, ↑ 60 cm
B ↔ 13 cm, ↗ 10 cm, ↑ 38 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
Version: 2013
Preview: No
Units: Centimeters
Polys:
Verts:
A ↔ 13 cm, ↗ 10 cm, ↑ 60 cm
B ↔ 13 cm, ↗ 10 cm, ↑ 38 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
0 comentarios
Tube Sconce
PRO
7 $
Royalty free
7
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 2 MBNEW |
| Colores: | |
| Estilo: | Classic |
| Materiales: | Metal, Glass |
| Forma: |
Publicado el 17 diciembre 2025
Name: Tube Sconce
Version: 2013
Preview: No
Units: Centimeters
Polys:
Verts:
A ↔ 13 cm, ↗ 10 cm, ↑ 60 cm
B ↔ 13 cm, ↗ 10 cm, ↑ 38 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
Version: 2013
Preview: No
Units: Centimeters
Polys:
Verts:
A ↔ 13 cm, ↗ 10 cm, ↑ 60 cm
B ↔ 13 cm, ↗ 10 cm, ↑ 38 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
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