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TV wall set 04
PRO
7 $
Royalty free
Plataforma:3dsMax 2015 + obj
Renderizado:
V-Ray
Corona
Tamaño:
78 MBNEW
Polígonos:581K
Colores:
Longitud:52 cm
Ancho:473 cm
Altura:280 cm
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 14 septiembre 2025
Name:TV Wall set 04
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
polygons: 581768
Verts: 562574
Dimensions: Length:52 Width:473 Height:280

Instagram page:
https://www.instagram.com/3d.artist.as?utm_source=qr&igsh=MTI5NjB3NGJyMmF2Mg== 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
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TV wall set 04

PRO
7 $
Royalty free
10
10
10
Plataforma:3dsMax 2015 + obj
Renderizado:
V-Ray
Corona
Tamaño:
78 MBNEW
Polígonos:581K
Colores:
Longitud:52 cm
Ancho:473 cm
Altura:280 cm
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 14 septiembre 2025
Name:TV Wall set 04
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
polygons: 581768
Verts: 562574
Dimensions: Length:52 Width:473 Height:280

Instagram page:
https://www.instagram.com/3d.artist.as?utm_source=qr&igsh=MTI5NjB3NGJyMmF2Mg== 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.