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Vilde by Bolia
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Polígonos: | 15K |
| Colores: | |
| Longitud: | 250 cm |
| Ancho: | 330 cm |
| Altura: | 2 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 20 enero 2024
Vilde by Bolia
Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades
Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades
Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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Vilde by Bolia
PRO
7 $
Royalty free
139
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 50 MBNEW |
| Polígonos: | 15K |
| Colores: | |
| Longitud: | 250 cm |
| Ancho: | 330 cm |
| Altura: | 2 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 20 enero 2024
Vilde by Bolia
Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades
Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades
Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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