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Screws, bolts, nuts, self-tapping screws - Set-1
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2012 + fbx |
| Renderizado: | |
| Tamaño: | 56 MB |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 18 febrero 2022
High resolution renders and additional images:
https://disk.yandex.ru/d/oqaAMtXT6pkcsA
* The collection contains 65 heads of various fasteners (bolts, screws, self-tapping screws, nuts, washers, rivets).
* All nuts are available in two versions - threaded and unthreaded (low-poly versions)
* 5 material options.
* Materials are customized for Corona and Vray. Images were created in Corona Render. For VRay, materials are carefully redesigned for maximum similarity.
* The materials are based on CoronaTriplanar and VRayTriplanarTex. Objects for them do not require unwrapping and, accordingly, do not contain it.
* Low-poly models for mesh smoothing.
* The archive includes low-poly models and low-poly models with additional edges for smoothing the mesh.
* Modifier TurboSmooth (mesh smoothing) assigned to objects through Instance - turn it on / off on one object, and the changes will affect all objects.
* Object mesh topology: quads, triangles (triangles are used in the rarest cases).
* "Pivot" of objects is set at the bottom point (coordinate Z = 0). For some objects the pivot is shifted in accordance with the logic.
* Each material has its own name.
* Each object has its own logical name.
MODEL MESH DENSITY for all objects without smoothing (73 objects):
Low-poly:
- Polygons: 16 046.
- Vertices: 15 882.
Mesh for smoothing:
- Polygons: 32 484.
- Vertices: 32 461.
FORMATS:
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- FBX (Corona)
- FBX (VRay)
- OBJ
- 3DS
- mat (material library - Corona, Vray)
https://disk.yandex.ru/d/oqaAMtXT6pkcsA
* The collection contains 65 heads of various fasteners (bolts, screws, self-tapping screws, nuts, washers, rivets).
* All nuts are available in two versions - threaded and unthreaded (low-poly versions)
* 5 material options.
* Materials are customized for Corona and Vray. Images were created in Corona Render. For VRay, materials are carefully redesigned for maximum similarity.
* The materials are based on CoronaTriplanar and VRayTriplanarTex. Objects for them do not require unwrapping and, accordingly, do not contain it.
* Low-poly models for mesh smoothing.
* The archive includes low-poly models and low-poly models with additional edges for smoothing the mesh.
* Modifier TurboSmooth (mesh smoothing) assigned to objects through Instance - turn it on / off on one object, and the changes will affect all objects.
* Object mesh topology: quads, triangles (triangles are used in the rarest cases).
* "Pivot" of objects is set at the bottom point (coordinate Z = 0). For some objects the pivot is shifted in accordance with the logic.
* Each material has its own name.
* Each object has its own logical name.
MODEL MESH DENSITY for all objects without smoothing (73 objects):
Low-poly:
- Polygons: 16 046.
- Vertices: 15 882.
Mesh for smoothing:
- Polygons: 32 484.
- Vertices: 32 461.
FORMATS:
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- FBX (Corona)
- FBX (VRay)
- OBJ
- 3DS
- mat (material library - Corona, Vray)
0 comentarios
Screws, bolts, nuts, self-tapping screws - Set-1
PRO
7 $
Royalty free
120
| Plataforma: | 3dsMax 2012 + fbx |
| Renderizado: | |
| Tamaño: | 56 MB |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal |
| Forma: |
Publicado el 18 febrero 2022
High resolution renders and additional images:
https://disk.yandex.ru/d/oqaAMtXT6pkcsA
* The collection contains 65 heads of various fasteners (bolts, screws, self-tapping screws, nuts, washers, rivets).
* All nuts are available in two versions - threaded and unthreaded (low-poly versions)
* 5 material options.
* Materials are customized for Corona and Vray. Images were created in Corona Render. For VRay, materials are carefully redesigned for maximum similarity.
* The materials are based on CoronaTriplanar and VRayTriplanarTex. Objects for them do not require unwrapping and, accordingly, do not contain it.
* Low-poly models for mesh smoothing.
* The archive includes low-poly models and low-poly models with additional edges for smoothing the mesh.
* Modifier TurboSmooth (mesh smoothing) assigned to objects through Instance - turn it on / off on one object, and the changes will affect all objects.
* Object mesh topology: quads, triangles (triangles are used in the rarest cases).
* "Pivot" of objects is set at the bottom point (coordinate Z = 0). For some objects the pivot is shifted in accordance with the logic.
* Each material has its own name.
* Each object has its own logical name.
MODEL MESH DENSITY for all objects without smoothing (73 objects):
Low-poly:
- Polygons: 16 046.
- Vertices: 15 882.
Mesh for smoothing:
- Polygons: 32 484.
- Vertices: 32 461.
FORMATS:
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- FBX (Corona)
- FBX (VRay)
- OBJ
- 3DS
- mat (material library - Corona, Vray)
https://disk.yandex.ru/d/oqaAMtXT6pkcsA
* The collection contains 65 heads of various fasteners (bolts, screws, self-tapping screws, nuts, washers, rivets).
* All nuts are available in two versions - threaded and unthreaded (low-poly versions)
* 5 material options.
* Materials are customized for Corona and Vray. Images were created in Corona Render. For VRay, materials are carefully redesigned for maximum similarity.
* The materials are based on CoronaTriplanar and VRayTriplanarTex. Objects for them do not require unwrapping and, accordingly, do not contain it.
* Low-poly models for mesh smoothing.
* The archive includes low-poly models and low-poly models with additional edges for smoothing the mesh.
* Modifier TurboSmooth (mesh smoothing) assigned to objects through Instance - turn it on / off on one object, and the changes will affect all objects.
* Object mesh topology: quads, triangles (triangles are used in the rarest cases).
* "Pivot" of objects is set at the bottom point (coordinate Z = 0). For some objects the pivot is shifted in accordance with the logic.
* Each material has its own name.
* Each object has its own logical name.
MODEL MESH DENSITY for all objects without smoothing (73 objects):
Low-poly:
- Polygons: 16 046.
- Vertices: 15 882.
Mesh for smoothing:
- Polygons: 32 484.
- Vertices: 32 461.
FORMATS:
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- FBX (Corona)
- FBX (VRay)
- OBJ
- 3DS
- mat (material library - Corona, Vray)
¿Estás seguro de que deseas eliminar permanentemente el modelo?