0 Recomendar
Wall lamp Brosche
PRO
7 $
Royalty free
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 12 diciembre 2025
Name: Wall lamp Brosche
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,026
Verts: 5,290
Dimension: ↔ 12 cm, ↑ 26 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.
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Wall lamp Brosche

PRO
7 $
Royalty free
6
6
6
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal, Glass
Forma:
Publicado el 12 diciembre 2025
Name: Wall lamp Brosche
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,026
Verts: 5,290
Dimension: ↔ 12 cm, ↑ 26 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.