0 Recomendar
Wall lamp CARAMEL by Marset
PRO
7 $
Royalty free
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
1 MBNEW
Colores:
Estilo:Modern
Materiales: Ceramics
Forma:
Publicado el 29 noviembre 2025
Name: Wall lamp CARAMEL by Marset
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,376
Verts: 1,466
Dimension: ↔ 28 cm, ↗ 12 cm, ↑ 28 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.archiproducts.com/ru/products/marset/-caramel_750883# 
0 comentarios

Wall lamp CARAMEL by Marset

PRO
7 $
Royalty free
3
3
3
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
1 MBNEW
Colores:
Estilo:Modern
Materiales: Ceramics
Forma:
Publicado el 29 noviembre 2025
Name: Wall lamp CARAMEL by Marset
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,376
Verts: 1,466
Dimension: ↔ 28 cm, ↗ 12 cm, ↑ 28 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.archiproducts.com/ru/products/marset/-caramel_750883#