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Wall lamp EDMON by Lampatron
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 4 noviembre 2025
Name: Wall lamp EDMON by Lampatron
Version: 2013
Preview: No
Units: Centimeters
Polys: 2,368
Verts: 2,412
Dimension: ↔ 30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-edmon-wall/
Version: 2013
Preview: No
Units: Centimeters
Polys: 2,368
Verts: 2,412
Dimension: ↔ 30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-edmon-wall/
0 comentarios
Wall lamp EDMON by Lampatron
PRO
7 $
Royalty free
6
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Plastic |
| Forma: |
Publicado el 4 noviembre 2025
Name: Wall lamp EDMON by Lampatron
Version: 2013
Preview: No
Units: Centimeters
Polys: 2,368
Verts: 2,412
Dimension: ↔ 30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-edmon-wall/
Version: 2013
Preview: No
Units: Centimeters
Polys: 2,368
Verts: 2,412
Dimension: ↔ 30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-edmon-wall/
¿Estás seguro de que deseas eliminar permanentemente el modelo?