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Wall lamp REBLE Marble
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Stone |
| Forma: |
Publicado el 27 noviembre 2025
Name: Wall lamp REBLE Marble
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
0 comentarios
Wall lamp REBLE Marble
PRO
7 $
Royalty free
31
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Stone |
| Forma: |
Publicado el 27 noviembre 2025
Name: Wall lamp REBLE Marble
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
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